Post#16 » Sun Jan 03, 2021 2:03 pm
Just got through flagging my son for the bosses and killing the three bosses in the t6 instance of Frostcrypt and wanted to provide some feedback. His group is roughly t6 equipped with a couple of donor pieces on his tank and a donor pet. I brought my tank and zerker in his group as insurance of success, but largely allowed him to take the reins. It took us roughly half a day to complete the zone once (meaning from the time we stepped in till the time we killed the third boss). I have also completed the t9 instance.
The individual trash mobs seem appropriate t6 level. My issue comes with the mechanic whereby unmezzed mobs build the strength and durability of each other. This is a cool mechanic and with my higher tier group in t9, it provides danger without heavily punishing every little slip-up. I can't say the same for the t6 instance being challenged by t6 toons. When the mezzing isn't spot-on or when it is resisted or buggy, wipes happen constantly. And for a non-coh zone, this is a huge punish. Maybe the force multiplier can/should be toned down a bit in the t6? Either way, groups that don't have an uber tank need to make sure they have multiple toons with the mez stick.
As for the loot, the ancient level ornaments and the stone level crafted augs are fantastic for t6 toons. And the drop rate is spot-on in my opinion. I would highly recommend farming these for any mid-tiered group.
The boss loot, however, was super disappointing. After a half-day grind, we killed all three bosses and received a total of one t6 pants - the ancient ice warlock's greaves. The other two bosses dropped an ancient ornament and a token - the same loot dropped by the trash. Maybe this should be looked into.
Frostcrypt is a shockingly cool zone for a holiday event. I'm so impressed by the work done by the devs on this. Thank you for the experience.