Outcome Part II

Explanations please - no flames
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Tyler
Posts: 4365

Outcome Part II

Post#1 » Thu Jun 24, 2010 1:59 pm

So in the end - what do the players of THF think? Do most classes do some good healing/DPS'ing etc? Are there still some obvious flaws?

I realize that Class Balancing is a never ending story somehow, but personally i think we are about done.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Lola
Posts: 491

Re: Outcome Part II

Post#2 » Thu Jun 24, 2010 2:43 pm

Hi,

Wizards are not in line since Chaotic detonation nerf.
Please consider also we do not have disc and only broken AA's.

Thanks.

Edit: Druid aren't balanced compared to Shamans. Shamans are much more interesting & efficient. Druids could be tuned a bit imo.

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Tyler
Posts: 4365

Re: Outcome Part II

Post#3 » Thu Jun 24, 2010 2:54 pm

Wizards are perfectly fine imo.
Edit: Looking at the result thread, they get a minor boost but not much.

What do Druids lack? They have better heal, better regen, better pets. They don't have slow which is not so important since most stuff is immune (still) on THF.

Looking for serious suggestions.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Relnon
Posts: 142

Re: Outcome Part II

Post#4 » Thu Jun 24, 2010 4:39 pm

My SK still needs Cazic Touch and Lawrence's Uberity imo.

In all seriousness, if SKs could get functioning discs I think we'd be set. Right now the only one I ever use is leechcurse (which I love) but its on a 72 minute timer. =/

Soul Shield doesn't work, and I'm not sure if unholy aura stacks with spell foci, honestly haven't tried it though.

Hibbitz
Posts: 122

Re: Outcome Part II

Post#5 » Thu Jun 24, 2010 7:14 pm

Bard melee dps =(

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Tyler
Posts: 4365

Re: Outcome Part II

Post#6 » Thu Jun 24, 2010 8:11 pm

The parse i saw for bards means nerf not boost

Sk utility is a different story, i am just talking about DPS here.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

themike316
Posts: 118

Re: Outcome Part II

Post#7 » Thu Jun 24, 2010 8:14 pm

zerker 2.0 needs 15 more raw dmg :P keep more in line with donator 2.0 140 dmg atm donate 190. 2.0 would be much better at 155 dmg

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Tyler
Posts: 4365

Re: Outcome Part II

Post#8 » Thu Jun 24, 2010 8:18 pm

Donator is too powerful really. Need tot alk with Lillu but it needs to loose some Damage.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

themike316
Posts: 118

Re: Outcome Part II

Post#9 » Thu Jun 24, 2010 8:22 pm

still 155 dmg would be nice :P

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Tyler
Posts: 4365

Re: Outcome Part II

Post#10 » Thu Jun 24, 2010 8:31 pm

No doubt ;)
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

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