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New content - World bosses
Posted: Thu Apr 01, 2010 7:17 pm
by Lillu
We plan to spice up the legit content (non-custom zones) with custom "world bosses" (with custom loot).
Please post here your ideas. Npc name, Rarity, Location.
Like:
Shei Vinitras,
2 days respawn with 12 hours variance,
Akheva RuinsWe plan to set them up to be full group content/mini raid difficulty. All will be competed and will offer some nice reward. We would like to offer you the oldschool feeling when you have to track and stalk for boss mobs and sometimes to race to them.

Re: New content - World bosses
Posted: Thu Apr 01, 2010 7:28 pm
by catthib
Ooooh, oooh, oooooh!
This was my first raid-type mob with my favorite guild on Tarew Marr,which later became Drinal. The bugger charmed a warrior who then proceeded to try to beat my Cleric to death during the fight!!! I thought my husband was going to fall out of his chair, he was laughing so hard during it all, and he wasn't even the warrior smacking my Cleric!!! This particular fight will always have a special place in my heart.
Mob: Thought Horror Overfiend
Respawn: Still verifying my research, so far his timer is 3 days, 12 hours. Will post if changed.
Zone: The Deep (Luclin expansion)
On Live, he is a lvl 63 beastie.
Re: New content - World bosses
Posted: Thu Apr 01, 2010 7:35 pm
by Relnon
Fippy Darkpaw.
That is all.
Re: New content - World bosses
Posted: Thu Apr 01, 2010 7:39 pm
by aabamzen
Some that stand out in my memories from EQLive. Some good and bad memories in that list

Drusella Sathir, Howling Stones aka Charasis
Tserrina, Tower of Frozen Shadow (maybe have Tserrina's key drop off some of the entry mobs?)
Ishva Mal, Paw
Meldrath, Steamfont Mountains
Ancient Cyclops, OOT or Sro
Radir and Tawro, Umbral Plains
Burrower Beast, The Deep
King Xorbb, Beholder's Maze
As for spawn times/variance.. I'll let you guys figure that one out

Re: New content - World bosses
Posted: Thu Apr 01, 2010 8:27 pm
by Kuldiin
Lillu wrote: We would like to offer you the oldschool feeling when you have to track and stalk for boss mobs and sometimes to race to them.

Hope your ready for the drama and petitions that will no doubt follow from these

Thats one thing I dont envy P1999 for having. They can keep their races for mobs

Re: New content - World bosses
Posted: Thu Apr 01, 2010 8:38 pm
by Mirak
I like the idea for sure, and would gladly support it.
A few of the mobs that jump to my mind at first thought... (links for the more random ones)
Quag Maelstrom and The Ancient Cyclops
Zordakalicus Ragefire:
http://eqbeastiary.allakhazam.com/search.shtml?id=5218Trakanasaurus Rex:
http://eqbeastiary.allakhazam.com/search.shtml?id=5065Lodizal and Stormfeather
I'm pretty new to Hidden Forest, but one thing I've noticed that I think would make the server more enjoyable is a little more randomness in the loot/areas. What I mean is... maybe more options for equipment besides just going from set armor to set armor, and maybe but a few other pieces on named that are better than say the "Chaotic Armor Quest" pieces, or make a few pieces be pretty rare zone-wide drops. I haven't gotten a character to 70 yet, so I don't know how it is at the higher end of the server.. but that's just an observation of mine from level 1-60. And maybe a few more custom zones? (I don't know a lot about it, but I'm assuming that's probably a lot of work) They don't have to be littered with great gear or anything, but just be a challenging zone for the intended level range aimed at maybe... 3-4 Real players, and one bot. Their could be maybe a quest or 2 in the zone with multiple choices as a reward, but you can only complete the quest once. I guess what I am getting it is.. the only thing I can see the server needs, is more choices and diversity. But like I said, I'm new here and so far.. I've really enjoyed the server. It is a very well made/constructed server, and kudos to the developers of it! Thanks for the work guys. I just wanted to throw a few ideas out there.
Have a good day.
Re: New content - World bosses
Posted: Thu Apr 01, 2010 11:25 pm
by Pyronost
Right now the server had a bit of a quiet period as some of the GMs went on vacation, but I assure you, they kick ass and chew bubblegum when it comes to new content

Expect more than a little diversity in quests, new equipment, content, and custom zones to be coming out here as soon as they are able to get it tested

Re: New content - World bosses
Posted: Fri Apr 02, 2010 1:06 am
by Ydiss
aabamzen wrote:Some that stand out in my memories from EQLive. Some good and bad memories in that list

Drusella Sathir, Howling Stones aka Charasis
Tserrina, Tower of Frozen Shadow (maybe have Tserrina's key drop off some of the entry mobs?)
Ishva Mal, Paw
Meldrath, Steamfont Mountains
Ancient Cyclops, OOT or Sro
Radir and Tawro, Umbral Plains
Burrower Beast, The Deep
King Xorbb, Beholder's Maze
As for spawn times/variance.. I'll let you guys figure that one out

These are all excellent.
Re: New content - World bosses
Posted: Fri Apr 02, 2010 2:19 am
by moordian
Gorenair
Wuoshi
Phinigel Autropos
I would still love to see Veeshan's Peak turned in to a raid Tier zone as well.
Re: New content - World bosses
Posted: Fri Apr 02, 2010 4:01 am
by Dammur
Already a custom zone but:
Most Annoying. Rare spawn of Most Hated in ST. Identical stats as Most Hated, but this one has 5 or 50 million hp, and just like most hated, the only danger posed is that you might fall asleep and forget to heal before the fight is over. Just like most hated, the reward for defeating most annoying is nothing.
Dammur