[FIXED] Pet Discipline AA

Post your AA related questions and feedback here please
supertarget
Posts: 16

Re: Pet Discipline AA

Post#71 » Wed Nov 21, 2012 10:41 pm

Since no /pet hold on available due to client limitations I think it'd be better to just have it in its current state of the command always forcing on. It's extremely rare that I can see pet hold being toggled off would be more useful since the commands primary creation/use is for raiding and not having your pet go everywhere training.

Without a forced on option, things like hold not persisting through zoning, pets dying, etc will make not having a forced on option really rough on boxers. Say one of my pets dies but the other one lives and I issue my pet hold command. Now the fresh pet will go onto hold but the previously already held pet that did not die will go to non-hold. As a result instead of being able to 1 button press to put my pets safely on hold I will have to find my way to that specific window to hold it from the screen. Which causes a mild annoyance especially if boxing several pet classes.

Other than that everything looks great.

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Nilbus
Posts: 1258

Re: Pet Discipline AA

Post#72 » Thu Nov 22, 2012 1:01 am

Micah wrote:
Nilbus wrote:I don't blame you lillu, I'm sure somehow it was Micah's fault :D


Lies!!!! :)

webtools/items.php?id=18950 muhaha :p


oh *bleep* I'm in trouble. /panic
Nodyin-Nilbus-Pockit-Tiah-Rakas- Funeral
Likeatruck-Khaltos-Nilbie-Ziknaf-Prathun-Missus
Elidor
Youme-Yumme-Blazingtide-Sublin-Lissanda-Darmok
Djarik-Ikat-Nerys-Ometi-Tarana-Biln

I know way too much random stuff.

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Melkor
Posts: 347

Re: Pet Discipline AA

Post#73 » Thu Nov 22, 2012 6:39 am

that hammer should gain an hp every time he uses it.

Firenze
Posts: 886

Re: Pet Discipline AA

Post#74 » Thu Nov 22, 2012 10:19 am

Palladius wrote:that hammer should gain an hp every time he uses it.



I think there is a HP max limitation on item 8-)
Firenze of VallonZek <Europea>

Gwynraven

Vaion
Posts: 3712

Re: Pet Discipline AA

Post#75 » Thu Nov 22, 2012 1:22 pm

supertarget wrote:Since no /pet hold on available due to client limitations I think it'd be better to just have it in its current state of the command always forcing on. It's extremely rare that I can see pet hold being toggled off would be more useful since the commands primary creation/use is for raiding and not having your pet go everywhere training.

Without a forced on option, things like hold not persisting through zoning, pets dying, etc will make not having a forced on option really rough on boxers. Say one of my pets dies but the other one lives and I issue my pet hold command. Now the fresh pet will go onto hold but the previously already held pet that did not die will go to non-hold. As a result instead of being able to 1 button press to put my pets safely on hold I will have to find my way to that specific window to hold it from the screen. Which causes a mild annoyance especially if boxing several pet classes.

Other than that everything looks great.


For now I reverted this back to the original code. So /pet hold will no longer toggle on/off. Depending on any feedback received, this may be switched to on/off toggle again. But based on your feedback I can understand the hassle of it all.
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

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Nilbus
Posts: 1258

Re: Pet Discipline AA

Post#76 » Thu Nov 22, 2012 6:38 pm

Vaion wrote:
For now I reverted this back to the original code. So /pet hold will no longer toggle on/off. Depending on any feedback received, this may be switched to on/off toggle again. But based on your feedback I can understand the hassle of it all.


Thinking about this more, I like this alot. means I can keep my back off macro as /pet hold /pet back off
Nodyin-Nilbus-Pockit-Tiah-Rakas- Funeral
Likeatruck-Khaltos-Nilbie-Ziknaf-Prathun-Missus
Elidor
Youme-Yumme-Blazingtide-Sublin-Lissanda-Darmok
Djarik-Ikat-Nerys-Ometi-Tarana-Biln

I know way too much random stuff.

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