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Dreadspire Keep Tier 3 Feedback/bugs
Posted: Wed Sep 11, 2013 7:06 pm
by Vaion
Please at least attempt to keep this one from being horribly derailed...
Re: Dreadspire Keep Tier 3 Feedback/bugs
Posted: Tue Sep 17, 2013 10:47 pm
by Melkor
When talking to a broken gargoyle on Melkor, he gives me the items for Warrior only (minus the BP)
Re: Dreadspire Keep Tier 3 Feedback/bugs
Posted: Wed Sep 18, 2013 11:48 am
by Vaion
Melkor wrote:When talking to a broken gargoyle on Melkor, he gives me the items for Warrior only (minus the BP)
Fixed
Re: Dreadspire Keep Tier 3 Feedback/bugs
Posted: Sat Sep 28, 2013 6:56 pm
by Donrexu
why doesn't the cracked gargoyle have caster weapons as a reward?
Re: Dreadspire Keep Tier 3 Feedback/bugs
Posted: Sat Sep 28, 2013 8:37 pm
by Vaion
I plan to add one

Re: Dreadspire Keep Tier 3 Feedback/bugs
Posted: Fri Oct 11, 2013 5:17 am
by Melkor
Wizard armor quest boot turn in did not give me anything back.
Toon: Akkirus
Re: Dreadspire Keep Tier 3 Feedback/bugs
Posted: Fri Oct 11, 2013 5:25 am
by Warlgor
Melkor wrote:Wizard armor quest boot turn in did not give me anything back.
Toon: Akkirus
Same thing happened to me last night on my wizard. Ate the signet, blood, DSK boot mold and the HoH boots. Gibbins is now bootless and is missing some irreplaceable augs

Re: Dreadspire Keep Tier 3 Feedback/bugs
Posted: Wed Jan 08, 2014 8:39 am
by jkwon84
Really enjoying the zone so far and the challenge of figuring out the encounters. Just had a couple questions.
Curious if Dorvias N`Keth encounter is somewhat glitched? One of the spawn points appears to spawn the disciples underground, and another one (vasella corridor) seems to sink them underground once aggro'd.
Also, will DSK3 loot be looked at or considered for upgrades? Not sure if this has been brought up yet.
Can't wait to see what terrors VT brings!
Thanks for all the hard work

Re: Dreadspire Keep Tier 3 Feedback/bugs
Posted: Mon Mar 31, 2014 5:59 pm
by Noren
Dorvias adds are still falling through floors making them impossible for all but pets to kill - is there any way you could root them where they spawn?
Also that fight seems to be bugged making it easier than it used to be (maybe that was intended), but killing just 1 of the two adds is enough to interrupt the ritual now.
Re: Dreadspire Keep Tier 3 Feedback/bugs
Posted: Tue Apr 01, 2014 6:55 am
by Sian
Adds didn't fall down yesterday for us and we had to kill both to completely stop the ritual and not only one.