crossfire & boxing

General issues.
denton420
Posts: 18

Re: crossfire & boxing

Post#11 » Fri Jun 14, 2013 8:40 pm

Thanks for the response.

I will try the MQ2FPS program. And update you guys with how it goes.

I currently use titanium since UF crashes on start up with a memory reference error. I know this is due to the resolution conflict between my monitors and the eqclient.ini but it just does not seem to work no matter what I change. Titanium crashed the same way but I was able to solve the issue by only running in 1920x1080 window mode.

Because of this I run 6 bots and 1 main all in 1920x1080 since any resolution change crashes the game. Whether before I load the client or after its already running any resolution change crashes the client. I suspect running 7 clients in such a high resolution is my main issue.

As for the poster's original question, I spread out my clients over 4 hard drives. Main on SSD, 2 bots on each of the other 3 hard drives. This significantly improved my loading times between zones but had little effect on the overall performance when battles get hectic.

I am running core i7 / 16g ram / 670 gtx. It would be so nice to be able to get UF working and run 7 clients at full resolution with no frame rate problems.

-Meepins

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Denizen
Posts: 882

Re: crossfire & boxing

Post#12 » Sat Jun 15, 2013 3:01 pm

12 boxing+bazaar bot now with no jagged play. Tweaks to eqclient.ini and in game settings seemed to do it. Still have all my Luclin models on...I like the looks and can do it. I didn't have any of the filters off as I was previously running parse logs but less reason to do that as much now with the new dps dummies.

Also increased my pagefile settings, 25000 on one drive, 50,000 on second drive following guidelines on another page that was pointed out.

Thanks again for the pointers
Rafe, 70 sk

denton420
Posts: 18

Re: crossfire & boxing

Post#13 » Mon Jun 17, 2013 7:07 am

Limiting background fps with mq2fps made a world of difference.

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