without a trainer

ChaosSlayer's magical realm..
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Kiowa
Posts: 131

without a trainer

Post#1 » Mon Dec 28, 2009 3:50 am

so was messing around today and discovered there is no Berserker trainer in Painel

ChaosSlayer
Posts: 1693

Re: without a trainer

Post#2 » Mon Dec 28, 2009 6:47 am

sure there is :P
Look for Dorell Ironfist. Go past the warrens entrance, through the passage that leads to the Hole
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Arremis
Posts: 160

Re: without a trainer

Post#3 » Mon Dec 28, 2009 7:03 pm

Kiowa wrote:so was messing around today and discovered there is no Berserker trainer in Painel


That's the evil magic of Paineel...to hide the specific trainer you're looking for.

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Kiowa
Posts: 131

Re: without a trainer

Post#4 » Tue Dec 29, 2009 2:30 pm

well with it being a starting area figured it would be near the other trainers..didnt even bother going near the hole since warrens is the level appropriate area to be.

Arremis
Posts: 160

Re: without a trainer

Post#5 » Tue Dec 29, 2009 7:44 pm

I found the magician trainer burried in the middle of all places - the tradeskill people.

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Topsy
Posts: 517
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Re: without a trainer

Post#6 » Tue Dec 29, 2009 7:47 pm

chaos is quite sneaky!!!!

catthib
Posts: 201

Re: without a trainer

Post#7 » Tue Dec 29, 2009 8:08 pm

My favorite trick of the trainers in Paineel is when they all switch places....talk about confusion!!!
I need a scorecard to keep track of all of my alts!!
Kymarrah/ Mierrie/ Cialla/ Dhaani/ Bellabee
and so very many more....

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Lillu
Posts: 11301
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Re: without a trainer

Post#8 » Tue Dec 29, 2009 8:20 pm

catthib wrote:My favorite trick of the trainers in Paineel is when they all switch places....talk about confusion!!!

lol, that confused me too when I tested the quests and did some #repop :P

Arremis
Posts: 160

Re: without a trainer

Post#9 » Tue Dec 29, 2009 8:37 pm

Musical Trainers...let's see who gets rotated to the Hole today :)

ChaosSlayer
Posts: 1693

Re: without a trainer

Post#10 » Tue Dec 29, 2009 8:48 pm

re: changing places.
You think its easy to stand whole day 365 days a year at same spot and offer these services? The npcs have their own things to do too =P they need to go get fresh supplies, level, bank, and even pee :mrgreen: They also like to walk around and talk to each other :mrgreen:

but serously

When I was populating the newbiee area, the only thign I originaly placed was quest npcs and needed vendors. Later I reliased that wihout access to THF hub, I will need the class trainers too. I realy did not wanted to make 16 new npc who will do nothing but stand around whole day - so I made all quest npcs into trainers, and only added trainers when I run out of quest npcs.

Also, not to overcrowd the entry area, the trainers were spread between the "towers" where banker is, the front yard, and "to the hole" passage.

As far as rotating locations - this is just how I work with spawn points. I make a single spawn location and just nodes to it. It makes my work easier of not hvaing to track individual spawn info per each npcs, and makes cool impression of npcs "walking around" :mrgreen:
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