without a trainer

ChaosSlayer's magical realm..
Arremis
Posts: 160

Re: without a trainer

Post#11 » Tue Dec 29, 2009 10:04 pm

That would be cool...could you make them actually walk around like the traders in South Qeynos do? You know that group of traders that gather in the middle of the tent area at like 6pm every night? And like...you could build and outhouse...and when the player walks up to it, you hear a toilet flush and the trainer comes walking out saying something like "I can't even get five minutes of privacy without SOMEONE *glares at [playername]* wanting to know how to do a [randomskill]!"

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