Knights getting stonewall on the same reuse timer as warrior

Explanations please - no flames
ChaosSlayer
Posts: 1693

Re: Knights getting stonewall on the same reuse timer as warrior

Post#11 » Wed Feb 03, 2010 10:15 pm

Rerfu wrote:Why not just add a level 1 custom spell with Lay on Hands

And another custom spell with Harm Touch?

You have total control over the spell file itself. The only problem is the Harm Touch and Lay on Hands AA's would not be effective, so what about custom raid spell drops with Upgrades for Each? Its not like Paladin / Shadowknight always have their spell gems filled.


true, you can even make entire line of Ht and LH spells, but my point was more along the lines of taking control of what is already there and being useless - its a matter of principle :mrgreen:
Image

User avatar
Tyler
Posts: 4365

Re: Knights getting stonewall on the same reuse timer as warrior

Post#12 » Thu Feb 04, 2010 10:04 am

Striat has the entire HT and LoH series rewritten, we just wait for his return (end of this month). Then this will go live.

Beside, this is totally offtopic to this thread :)
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Harney
Posts: 333

Re: Knights getting stonewall on the same reuse timer as warrior

Post#13 » Thu Feb 04, 2010 11:01 pm

So what did you decide to do with their gloves
Harney

User avatar
Tyler
Posts: 4365

Re: Knights getting stonewall on the same reuse timer as warrior

Post#14 » Fri Feb 05, 2010 8:15 am

I thought the News made that clear but i guess you missed that
Vadds Gauntlets have their recast time on Furious Disc lowered to 10 mins to compensate the Knight tune yesterday. Clickable from inventory now, too


Let's see if that change made the Knight class more attractive before we talk about nerfing them again.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

ChaosSlayer
Posts: 1693

Re: Knights getting stonewall on the same reuse timer as warrior

Post#15 » Fri Feb 05, 2010 8:25 am

IMHO paly and Sk should be just as good at tanking as the warrior. Whats a point of having 16 classes when only 1 of them can truly tank? There are enough differences between the 3 to let them all be tanks. Warriors for one have massive DPS bonus over the knights.
Image

Harney
Posts: 333

Re: Knights getting stonewall on the same reuse timer as warrior

Post#16 » Fri Feb 05, 2010 12:05 pm

using that logic whats the point of having 3 priest classes when only one can truly heal everything
Harney

Lola
Posts: 491

Re: Knights getting stonewall on the same reuse timer as warrior

Post#17 » Fri Feb 05, 2010 12:15 pm

We have ton of clerics, shamy (panther).
We have few druids that's right, I think the only only playing HL is Lang (impressive magelo btw!)
Look at magelo, high end guilds have 1 Pal & 1 SK...

Are you afraid a Dino Pal or SK takes your tank spot ? (with your 5K+ ac)

Purpose is to make all classes fun to play and this isn't possible if nobody makes feedback on their classes or if we complain when the staff gives them a Up...

Harney
Posts: 333

Re: Knights getting stonewall on the same reuse timer as warrior

Post#18 » Fri Feb 05, 2010 12:18 pm

I'm using the same logic that Chaosslayer used for tanks and applying it to healers. Druid's don't get jack shit for utility yet the server seems to love keeping them below clerics, if the entire point of putting knights on a level above warrior's ( you'll see it, wait until they get geared ) then I'd like to see some love for druid's, as there is one on the server.
Harney

Lola
Posts: 491

Re: Knights getting stonewall on the same reuse timer as warrior

Post#19 » Fri Feb 05, 2010 12:50 pm

I agree with you & understand your point, but where is Druids feedback on dedicated forum?

Ask Lang for feedback (for example ) and see what staff can customize for them to make the druid class more attractive & usefull.

They offer us what we ask (when it is argued & reasonable) because they did THF for us :)

User avatar
Tyler
Posts: 4365

Re: Knights getting stonewall on the same reuse timer as warrior

Post#20 » Fri Feb 05, 2010 3:25 pm

I agree with Harney, Warriors should be the best tanks but i am not sure how you can say that Knights will be beyond warriors just because of an item click that gives them a disc that you already have.

Pals can group heal, you can group rune. Pals can agro, you autoagro anything on this server. Pals can tank, so can you, even better.

Tell me what the story is behind Knights that i am missing once they are geared? I don't mind taking something back if proven wrong, as long as its constructive :)

As far as druids or any other class go - as long as i dont see any feedback at all, im not going to change anything really. What would i change anyways?

Exceptions was general caster/priest pet tweaks.

Ok, back to Knights vs Warriors now please.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Return to “Class balancing”

Who is online

Users browsing this forum: No registered users and 1 guest

cron