Dread Encounter

Problem with pathing,spawns etc - post here
Harney
Posts: 333

Dread Encounter

Post#1 » Thu Feb 11, 2010 10:29 am

Posting my feedback on this thread in regards to the Dread encounter in Fear. I'll go ahead and just give the strat away here because I really don't feel like it's beatable without extreme luck in its current form, we did win last time, but it was only because we got DI to proc when we required it to.

Dread hits 10k, Death touches, and has an ae slow. That's managable, you still need multiple tanks for it, and hope he doesn't proc it a bunch, but nontheless, managable. What gets me is that he's got an add that hits for 7.5k with a million hp that also death touches.

I'm not sure how many tanks you wanted this fight to require, but at this level of the game, no one can tank 10k / 7.5k hitting mobs without defensive discipline unless you get lucky and have multiple healers on you. Lets say during the fight, each mob only death touches once. You're requiring 4 high end max geared tanks in order to tank these mobs, 2 tanks who will randomly eat the dt, and two tanks who can actually tank the mob. Rezzing tanks bank in who are capable of tanking them is pointless because their disc won't be up. If the mobs dt more than once each ( highly likely, and it happened on our last victory ) then you're getting in to requiring more high end tanks than 4.

I like the idea that mob's DT so guilds require multiple high end tanks, but I feel like the DT from his add should be removed, it's over the top imo.

Thanks,
Harney
Harney

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Lillu
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Re: Dread Encounter

Post#2 » Thu Feb 11, 2010 11:03 am

Son of Dread shouldn't DT, it's meant to be a "simple" mezz-tank type mob, so we'll fix that.
The DT left on him by accident being a copy of his father, sorry about it. :)

wtg to kill him this way tho ;)

Harney
Posts: 333

Re: Dread Encounter

Post#3 » Thu Feb 11, 2010 11:28 am

Owe it all to DI proccing, also.. since he's a clone of his father, is he meant to have the full Terror / Dread / Fright loot table that he currently has?
Harney

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Lillu
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Re: Dread Encounter

Post#4 » Thu Feb 11, 2010 11:36 am

Nope, will be fixed too. and thanks for reporting.

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Tyler
Posts: 4365

Re: Dread Encounter

Post#5 » Thu Feb 11, 2010 12:39 pm

Both fixed (DT and Loot table). Will require a zone reload.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

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