So, about Dain.

Problem with pathing,spawns etc - post here
Jeido
Posts: 1265

So, about Dain.

Post#1 » Sat Jul 11, 2009 5:35 am

When is he supposed to actually be killable? :P Im up to 3.3k AC on Jeido, yet he hits me for 2723 *every* hit. I know he's slowable, but with his high MR it'd only be slowable with disease slow. (unless that's high too, i haven't actually lived long enough to try yet...) Even so, 2723 every hit with AE ramps and flurries...hmm hehe he's definitely going to be off limits for a very long time with that damage. He also hardly misses me. I survived 11 hits, fully buffed, and he missed 3 times. The rest were his max hits.
Jeido, Founder of Evolution

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Tyler
Posts: 4365

Re: So, about Dain.

Post#2 » Sat Jul 11, 2009 8:53 am

Ok, made him a bit weaker. MR lower, atk speed lower, accuracy lower.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

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Lillu
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Re: So, about Dain.

Post#3 » Sat Jul 11, 2009 10:39 am

sigh :(

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Tyler
Posts: 4365

Re: So, about Dain.

Post#4 » Sat Jul 11, 2009 8:00 pm

Why sigh? Having a mob in game thats unkillable - whats the purpose?

The changes i made doesn't make him easy.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

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Lillu
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Re: So, about Dain.

Post#5 » Sun Jul 12, 2009 4:09 pm

there are no unkillable mobs ingame (besides the ones on purpose), rather mobs that take some strategy or more time (gearing up, etc) to get ready to defeat them..

Jeido
Posts: 1265

Re: So, about Dain.

Post#6 » Sun Jul 12, 2009 7:39 pm

Tested him today and he's much better. He didn't hit me for max every hit, still often but it's better than before. Slow also landed after tash/malos, couldnt land cripp before I died so it shows his MR isnt completely trashed which is good. Tried him with just my 5 box and died within 1min of defensive, which says it's definitely on par with the tougher ToV mobs atm. All ssra/kael mobs are doable with 1 cleric ching as long as you have a defensive war that's decently equiped/aa'd. Also, you weren't kidding. He is a tank! Massive HP's/AC on him hehe, he should be fun to try and kill. I'm dieing to see what his weapon is like :P
Jeido, Founder of Evolution

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Tyler
Posts: 4365

Re: So, about Dain.

Post#7 » Sun Jul 12, 2009 8:16 pm

His wep has the best dmg/dly currently in game.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Koeril
Posts: 1764
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Re: So, about Dain.

Post#8 » Wed Jul 15, 2009 12:15 am

Too easy in my opinion. With a normal raid force we single tanked it with a 3 cleric rotation and for the "best" weapon drop I think it needs to be a bit harder, but not too much because his damage was spikey and we cut it close a few times. On par with your average NToV dragon minus the AE.
Formerly known as:
Jerant the Loremaster - Cleric
Hans Poisondirk - Rogue
<Evolution>

Jeido
Posts: 1265

Re: So, about Dain.

Post#9 » Wed Jul 15, 2009 12:41 am

Koeril wrote:Too easy in my opinion. With a normal raid force we single tanked it with a 3 cleric rotation and for the "best" weapon drop I think it needs to be a bit harder, but not too much because his damage was spikey and we cut it close a few times. On par with your average NToV dragon minus the AE.



Just needs an HP boost imo :)
Jeido, Founder of Evolution

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Tyler
Posts: 4365

Re: So, about Dain.

Post#10 » Wed Jul 15, 2009 5:21 am

Ok, grats on the kill- enjoy those new toys! :D

Dain is a bit tougher again.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

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