Air Augs / Timers

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Rocums
Posts: 81

Re: Air Augs / Timers

Post#11 » Sat Apr 03, 2010 9:12 pm

Well, thus far we haven't experienced the avatars not being up when we wanted to kill them, and we ARE killing the avatars to get Xeg flagged at the moment.

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Lillu
Posts: 11301
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Re: Air Augs / Timers

Post#12 » Sat Apr 03, 2010 9:27 pm

Glad to hear, so everything is fine and this thread is obsolete :)

Rocums
Posts: 81

Re: Air Augs / Timers

Post#13 » Fri Apr 09, 2010 4:19 am

Now that the augs are in, we haven't found the avatar's available at all...

Is there any way to tell if they can be triggered without trying to trigger the event and getting nothing?

Mr_Magoo
Posts: 127

Re: Air Augs / Timers

Post#14 » Fri Apr 09, 2010 6:06 am

Just letting ya's know , Evolution now only clears the fields down to 1 remaining then waits for respawn no reason to even pop the triggers when you can go with the method of leaving 1 up and get a full rotation of respawns in the 30 minutes.

Aruun
Posts: 576

Re: Air Augs / Timers

Post#15 » Fri Apr 09, 2010 12:00 pm

Yep, Evolution has been very careful to leave the avatars alone while farming augs. You might want to make sure your own guildies are not blocking the avatars on you.

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Shade
Posts: 177

Re: Air Augs / Timers

Post#16 » Fri Apr 09, 2010 2:05 pm

We will pass that on to all guild members so that we will leave one mob and wait for respawns. Thanks for the ideas in regards to this. Still fresh in this zone of course we are eager to kill as much as possible as fast as possible. Story of the game. Thanks again to <FUSION> and <EVOLUTION> for their thoughts and Ideas in regards to this matter.
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