Ok besides my post here http://www.thehiddenforest.org/forum/viewtopic.php?f=9&t=502, there is another problem me and my guildmates have experienced three times now...the doors near the royals.
There are 3 doors down in the royals area, one at the Prince, one leading to the library, and one on the library's bottom floor leading to the king/queen. All of these doors are locked and require a rogue to open them. Now, normally, that is no problem, just get next to the door, #bot spawn Omgopendoorplz (Roguebot), and pick the lock. But on 3 separate occasions, the door to the Prince couldn't be picked, and the other doors ended up only being able to be picked from one side or the other so after passing through, no way to get back out.
If someone could test this out, that would be great, would be nice to know if we're the only ones experiencing this problem.
An easy solution to this problem would be to make the doors open like normal. I mean, everyone who goes into the zone has the ability to open the doors already, summoning a bot just adds a few minutes to the time spent down there. Or, another solution would be have a key drop from a specific mob, like one of the named that drop no loot (Councilman Buzdarloan III, Councilman Garkerok III, Councilman Ysabrial III, Councilman Laanari III, Councilman Gwalnax III, Councilman Caroeth III, or Councilman Neyir III).
I just wanted you to know what problems we've been having down there, let me know if this can be recreated or if I'm messed up in the head...
Aarcore
P.S. - Omgopendoorplz is the best roguebot name ever...