TheBloodmoon wrote:But, if anything, I would LOVE to see a reduction in the "recast" timer of bots to maybe something of half the time, or even 25%. If via a ToV quest, or future t3+ content, then great. I'm sure it would be a coding nightmare though as I'm willing to bet the current code for the "recast" timer isn't linked to specific players and probably couldn't be assigned to specific players. Would be pretty sweet, though.
Actually is not so much of a coding nightmare. But, I've actually worked on the bot timers to prevent exploits yet maximize and facilitate playability. Hopefully, you will find the changes much more reasonable.
uweyen wrote:I was just asking mainly to see your views on why it shouldn't be allowed... I used to play on Raid Addicts (shoot me, I know) - and you could have a full group of bots, but had to donate for them. It was causing so many bugs it was insane. I just wasn't sure if we had a more stable system here than them or not, so I didn't know if it'd be there in the future or not.
<---Coded Raid Addicts bots to have more than 1 in a group.
In my defense, my work for Mort largely equated to e-mailing files back and forth. Sometimes, simple pastes back and forth for correcting specific issues. He was responsible for compiling, updating, etc. The reason you see a problem with his system is that *part* of the code was included and some other essential files never got put in. You can't put in part of an update and hope for success.
When you have one person working on customization and then a completely different personal updating without the appropriate files, you have a recipe for disaster.
At THF, we're all able to stay on the same page. Lillu and Tyler have done a great job going out on a limb and taking risks to help ensure that this server remains great and continues to improve over time.