Obviously SK / Pal dps sucks complete ass compared to every other melee, which it should, but not as bad as it currently does.
Melee on this server is so inconsistent because the minimum damage never changes, it's a 1, no matter what weapon you have, so even if you give a knight a 500 damage weapon, it's going to be highly inconsistent based on the few attacks he gets with it. I think the best angle to improve sk / pal dps is to give them a high dd / hate self buff that procs often, and scale it for the tiers.
Something with a high procrate like panther will allow consistency in DPS and in hate generation. Something like 400dd base at tier1, 700 base at tier 3, and 1k base at tier 6, can also throw in a 300-800 hate on the procs, based on the tier level.
Maybe like LDoN for tier 1, a 100% droprate from sleeper for the second tier, and a xegony drop or ct drop for the last tier, so that higher tiered sk's have more dps / hate than the lower tiered ones.
This is obviously just one person's suggestion to help improve knight dps, as I think most everyone can agree it's something that needs to happen.
-H