from 2010.07.13

Spellfiles/Patches/Tests all combined here
zeiksz
Posts: 698

from 2010.07.13

Post#1 » Tue Jul 13, 2010 9:37 pm

Started to keep working on bot AI - planed
- healer bots (only cleric, paladin and shaman) should heal owner pets too - live
- healer bots (any) should use different healing tactics - live
- rooter bots should use root (only for druid and wizard) - hold
- snarer bots (necromancer, shadowknight, ranger and druid) should use snare - hold

Custom developer content
- implementation of #bot hold command (will cost a http://www.thehiddenforest.org/item.php?id=17742 token) - hold
- NPC for custom THF advancement - hold

Stability
- debugging system reimplementation to track these fucking zone crashes - live

Planed upgrade to live is 2010.07.17. changed Till then stuff will be put on test one by one.

zeiksz
Posts: 698

Re: from 2010.07.13

Post#2 » Tue Jul 13, 2010 9:40 pm

Zéiksz wrote:Started to keep working on bot AI - planed
...
- healer bots (any) should use different healing tactics
...


Implementation - done
Testing on private server - done
Putting on test server - done

While this implementation healer bots were fixed up to heal players and their pets while resting too. Bots will try to heal owner and self first up whomever has less health left, then pets. They will do buffing after everyone is healed up.

zeiksz
Posts: 698

Re: from 2010.07.13

Post#3 » Wed Jul 14, 2010 6:09 pm

zeiksz wrote:Started to keep working on bot AI - planed
- healer bots (only cleric, paladin and shaman) should heal owner pets too
...


Implementation - done
Test on private - done
On test server - done

zeiksz
Posts: 698

Re: from 2010.07.13

Post#4 » Wed Jul 14, 2010 6:29 pm

After reading some posts about zone problems (Tower of frozen shadow, etc.) I decided to hold other bot implementations and start to implement debugging tools to track down these problems, since user feedbacks seem to be insufficient.

zeiksz
Posts: 698

Re: from 2010.07.13

Post#5 » Thu Jul 15, 2010 7:58 pm

Debugger reimplemented and is on test server. This should find crash spots. If you find something wowsoterrible on live, do check on test too, or you will get annoyed by my "did you check on test?" question.

zeiksz
Posts: 698

Re: from 2010.07.13

Post#6 » Fri Jul 16, 2010 8:26 am

This will go live ASAP and as is.

Locking thread - jobs that are hold back are to wait a bit more this time: got some to do with adventure system.

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