After I got to thinking about it, I'd like to request that the "liquids" (base material) be made droppable just like the non-infused muramite pieces. Reason being, I am farming items for smithing, but I'm also looting tailoring stuff since no one is in zone. I appreciate it when people farm Tae Ew stuff for me and give me that base materials from there so I can use them to eeek out these last few points of tailoring and it's be nice to be able to give the base materials of the Icewell stuff to people too so that they can use them for tradeskilling.
The relative difficulty of obtaining Kael armor is kept in that the crafter still needs to maintain 2 combines of 255 skill which still is somewhat difficult at my current skill of 130 + SM1. A low level character whom someone would want to twink is likely not going to work up tradeskills past 118 (that is when smithing requires looted items rather than store-bought).
Items in question:
- Nalasrine's Enforcing Tanning Solution (54099)
- Nalasrine's Perfected Silk Strengthener (54100)
- Nalasrine's Superior Plate Solvent (54097)
- Nalasrine's Thick Chain Solvent (54098)
This would also make it easier for us to support tradeskilling so that non-major tradeskillers who are also non-raiders can achieve some level of better gear. They just need to put the work in for it which is sorta the entire premise behind doing this.
As a follow up to Mazzic's post, 21 skill + SM1 wasn't really enough to make something with any sort of reliability of 100 skill. However, as I said, it only takes a couple hours to reach 118.