POV suggestion

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BosCo
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POV suggestion

Post#1 » Sat Nov 20, 2010 11:08 pm

I was wondering with the increase in players toons etc. and aura quest needing BS and tailoring. What you think about adding more mobs to POV or making mobs on faster respawn.
I am runing 5 toons through the aura quest, which mean farming lots of water and scales for BS and tailoring, not to mention crafting my Icewell armor ontop of that.
I have spent many hours of the last few days in POV farming and have seen a pretty good increase of people there Farming and PL toons. Siimply not enough mobs to go around to make everyone happy :)

Just thinking with more mobs or faster respawns would help in this zone for everyone.
Just a thought.
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Allizar
Posts: 178

Re: POV suggestion

Post#2 » Sat Nov 20, 2010 11:16 pm

I'll check it out and see about adding the items to other zones in that range if PoV is getting too crowded ;)

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Grey
Posts: 1101

Re: POV suggestion

Post#3 » Sat Nov 20, 2010 11:25 pm

No please don't. Air infused spring waters trivializes half the tradeskills and since you can go zero to 300 in roughly 8 hours counting the time it takes to farm the material for the skills.... compared to tinkering which I'm sitting at 60hours and only 244 skill.

I voice a strong objection to adding more of the waters to the loot tables, adding more mobs or adding it to another zone.
Players have Pos and Pov to farm those items. Pos is always empty and Pov has a decently quick respawn and while in the past I've tried to buy the water instead of farm it, I have never lacked for it when farming.

BosCo
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Re: POV suggestion

Post#4 » Sat Nov 20, 2010 11:34 pm

Grey,
I understand what you saying and agree to a point too. but one thing is up until a few months ago there really was no reason to do any trade skills besides tailoring for bags, Blacksmithing if you wanted to do crafted icewell armor but you can just wait for the drops in kael. Now with aura quest there is a need, and when there is a need there should be some what of a increase to help that need. Tinkering is one of those trade skills that there is not need for. I am not saying it should take you 60 hours to lvl it up but if there no need for it it wont be fixed.
Only reason y some do ALL the tradeskills is to get all the achievments points and well IMO if that is what you want great but of course you will have to work at it and when you do max it out you will be amoung the elite.

EDIT.
Not to mention POV and POS are zones with decent exp and lot of people go there to PL or to AA there toons or just help friends in there progession. And when all i need (and some others to ) just the water and scales I wont go in there to hunt till they clear. Rather let people progress then take there mobs for a tradeskill
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Bosconan * Watchtower * Canary * Khoolmonk * Luthor * Manhunter

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Grey
Posts: 1101

Re: POV suggestion

Post#5 » Sat Nov 20, 2010 11:52 pm

I know bosco you are a good dude like that. Same thing, I try to avoid the zone until no one is on or in there.
Still tho I almost never see more then a couple people in pos and if you go mass pull the heck out of the zone you can AA faster and get a load of waters.

I object to the request because at this time I just do not see enough demand to outstrip the current supply. Maybe if we had like 20 more people active doing these quests and needing these items. However in the last several days I have been doing quick runs through misc zones to collect items, farm AA on my new ranger and I have blown Pov up a couple times.
Did this at various times of the day, all over the timezones and never saw more then 2 other people in the zone and each run netted me roughly 250 waters before I got bored and moved on.
(Yes I think it sucks that you need several thousands of each item (per skill used in) but its really not that bad)

Brontu
Posts: 757

Re: POV suggestion

Post#6 » Sun Nov 21, 2010 12:35 am

i do have to agree with Grey on this one, adding more items/reducing the spawns in POV really just makes it much more AA friendly for people to farm the hell out of the zone.

As far as the drop rates go you have two options too, PoV as well as storms, i personally prefer storms for farming Tradeskill mats, as its usually the less crowded of the two. I think at this point looking into the other tradeskills is really what needs to be done before trivializing BS/Tailoring even more 8\.

Valid points across the board here tho.
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Allizar
Posts: 178

Re: POV suggestion

Post#7 » Sun Nov 21, 2010 12:40 am

Will prolly stay as is, there are a lot of existing player back questing for aura as well, it should calm down

May look at removing them from to 55-70 zones and adding them to the 70 exp zones though

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Zolzimar
Posts: 260

Re: POV suggestion

Post#8 » Sun Nov 21, 2010 5:02 am

Since air infused water is the best skillup route component atm(smithing/fletching) and aged scales(tailor), seems that it could best fit to have one 55-70 zone dropping them(level appropriate as pov is it works for that, but is wiped regularly by 70s for the tradeskill items and bonus of exp) and at least 2 70 zones dropping them. Storms fits that, but the drop rate is definately lower than pov, which makes farming pov more efficient. Next you have icewell, which already has a heavy loot table for most mobs due to aura components, then we have fungus grove, which could work, but the idea of air infused water found in those underground caverns seems a bit odd .. lol, but that doesnt stop me from suggesting it as the other zone to consider putting the water and scales until we hash out a bit of tradeskill recipes. Fungus is kinda underused atm as far as i can tell. Anyhow, my 2cp while stnding in the workshop of a 12 lane bowling center. ;)

BosCo
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Re: POV suggestion

Post#9 » Mon Nov 22, 2010 4:14 am

another zone to look at is Umbrall. Not only is it a good zone with lots of mobs but great zone for 60's and 70's. of course untill they increased the HP of the mobs there.
i use to use this zone to PL toons at one point till (i guess you can say exploit) everyone started going there cause of the great exp and easy mobs. So they upped the hps there.
I parsed this zone last night, i fought 10 mobs. took all of 15 mins. 8 of the 10 had 325000 hp or more and 2 had 150000 hp, and only hit max for 250. I lost total out of 10 mobs 10k hp, I had no healer no buffs no song no aura just straight up fight.
few things wrong with this, and maybe not for this post, but mobs have y to much HP for the lvl they are, only 7 gave me exp at 70,
I say lower the HP's make them more of a 60's zone put waters there and decrease the EXP so it cant be used for PL,
that solves all problems.
trust me there is more mobs in umbrall then there is in 3 spawns of POV.
2 bits.
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Bosconan * Watchtower * Canary * Khoolmonk * Luthor * Manhunter

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Grey
Posts: 1101

Re: POV suggestion

Post#10 » Mon Nov 22, 2010 11:18 am

I thought that change to UP was less then brilliant, felt like a total stop gag move when I never understood what was so wrong with PL'ing up a new alt.

On this topic I think you make a valid case on using it as a lvl 60s zone. It has a ton of mobs, would be hard pressed for any single person to keep even half the zone dead non-stop.

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