ok ill start that these are mearly a list of suggestions to help give SK/pal some use on raids (and 70+ group zones).
1) addition of a pal/SK clicky with defensive disc (on a long timer , maybe 2-3 hours), earthwalk (shorter timer like 30-45 min), or even beefing up their exsisting defensives to >10k cap ( which poofs in less than a single round in ToV), wont replace warriors but will help in usefullness on raids.
2) (SK only) jolt lines to gain agro are tuned for live, making it nearly impossible for a SK to hold agro compared to a warrior/pal (warrior with headbash among other things, and pal with stun spams), the lvl 69 AoE one is fine but the single level 67 (terror of discord) does need a bit of a boost (doesnt even compensate for a resisted mez.
3) additional utility perhaps, boost to SK group lifetaps mana return, boost to pal group heals, or perhaps some of the SK/pal 1hers with (combat) procs of group buffs ( perhaps bard songs ( 1 tier lower than max), call of power imho would be a very good utility.
thats pretty much all i can think of now as far as suggestions go ( of course i havnt a clue if you have SK/pal intended as OTs,STs or backup type weak dps, utility) regardless i appreciate you taking the time to read this ahead of time.