o QUEST: Hulio is fixed. The PoFear gloves quest works again
o QUEST: Several (server side) quest issues got cleaned up
o PORTAL: Guild progression chart updated.
o SPELL: Grab the new spell file (2011.02.28) if you haven't yet

New Aggro Limit is now serverwide.
Again, this is not an attempt to punish players for for mass pulling its simply and primarily a means to maintain stability from lag and eliminate zone crashes. Please respect this new aggro limit feature since it's for the common good and don't start drama over it. <3
The fundamentals of mass pulling has always been around and we do not want to restrict that completely. So in our attempt to moderate this we will be setting this to a limit of less than 25 per pull at any given time.
Details:
o Aggro limit of less than 25 at any given time.
o Exceeding the limit will banish you back to the hidden forest.
o Counter increases and decreases as normal aggro rules apply. (get aggro it goes up, death to npc, fd, or fade decreases the count).
o You do not effect other players in the zone you will have your own uniquie counter. However aggro rules apply.
Examples:
-Player A and Player B cannot fight a combined amount over 25 standing side by side.
-Player A and Player B can have up to 25 each as long as they are not within aggro range of each other.
Last but not least we are preparing the server code update.
Striat is working hard on it daily for weeks now and we should be ready for the update real soon. I kindly ask anyone that has some spare time to log into the test server and test game functionality. The database is a recent live server database dump so you should be able to find your toons there. Any feedback would be greatly appreciated.
As always we'll post schedule and more details about the update. The new code will offer lots and lots of cool features and endless new content development possibilities!

Enjoy your stay,
The THF Team