So with the patch today the guild manager bugs were addressed and fixed. The error was causing a lot of extra lag on players in a guild anytime they zoned/died/invited a new member or removed a member. This error also sent lag to each guild member anytime another member lagged, so essentially it was a LOT of lag and delays being created for characters.
Well thankfully this has been fixed. What we need is to know how it looks and plays for everyone. Things you should definitely notice:
- no more lag when zoning
- less LDs while zoning
- nearly instant guild invites/removals
- nearly instant guild updates (notes/players going on and offline)
- no lag when guild members die in zones
- no lag when guild member zone into your zone (instances should see a big performance increase)
Keep us informed on how everything is after the update.
As always,
Thanks for being here and enjoying the server as much as we do!
THF Team