Unknown Effects

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Jeido
Posts: 1265

Re: Unknown Effects

Post#21 » Mon Sep 07, 2009 5:44 pm

Bah now everyone and their mom will be able to do Kreizenn! oh well :P
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Shin Noir
Posts: 380

Re: Unknown Effects

Post#22 » Mon Sep 07, 2009 7:41 pm

Kinsong does this:
Unknown Spell effect 294 in spell Kinsong (id 6239)
Unknown Spell effect 273 in spell Kinsong (id 6239)
Unknown Spell effect 216 in spell Kinsong (id 6239)

The spell icon also is a light blue "blank" icon for me, but I'm guessing that's my UI.
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Jeido
Posts: 1265

Re: Unknown Effects

Post#23 » Tue Sep 08, 2009 2:51 am

That means that the bard epic click does *nothing*. Here's a link to the spell... http://mqemulator.net/spell.php?id=6239 and as you can see it only has 3 effects. if you're getting 3 unknowns, then it has no purpose :\
Jeido, Founder of Evolution

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Tyler
Posts: 4365

Re: Unknown Effects

Post#24 » Tue Sep 08, 2009 7:23 am

I think all spells that effect "increase critical X" are not working on EQEMu.

As always, im open for suggestions.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

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Tyler
Posts: 4365

Re: Unknown Effects

Post#25 » Tue Sep 08, 2009 7:23 am

Jeido wrote:Bah now everyone and their mom will be able to do Kreizenn! oh well :P


why's that?
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

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Shin Noir
Posts: 380

Re: Unknown Effects

Post#26 » Tue Sep 08, 2009 7:41 am

Hmm. Bard epic clicky..
Group buff: Increase spell damage by 50% for 2 minutes using the effect slot of our Call of Power line. Recast delay 15 to 30 minutes. (That's a 20% increase from Call of Power, it's powerful but also has a long recast.) During most raids you would only have time to use this on one maybe two fights depending on speed of raid, and most raids have multiple targets so it can be reserved for the harder ones.

You could potentially scale this system for the 1.5 and 2.0 sort of thing, making the above the 2.0 and the 1.5 effect a lesser form (or whatever you think sounds good).

I think wizzies will be swarming to group with bards then, if the panther proccing melee don't get the bards first.

/laughs
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Tyler
Posts: 4365

Re: Unknown Effects

Post#27 » Tue Sep 08, 2009 9:05 am

Kinsong:+40% spell base damage, 20% damage mod, 500hp/tic hot
Spirit of Vesagran:60% spell base damage, 35% damage mod, 1000hp/tic

Both last 1 minute. I think every bard and their fellows will be happy with that.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

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Shin Noir
Posts: 380

Re: Unknown Effects

Post#28 » Tue Sep 08, 2009 9:10 am

:o
I'm about to finish my 2.0 too.. /glee
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Jeido
Posts: 1265

Re: Unknown Effects

Post#29 » Tue Sep 08, 2009 12:29 pm

Tyler wrote:
Jeido wrote:Bah now everyone and their mom will be able to do Kreizenn! oh well :P


why's that?



because you changed his 4k AE rain to a 2k AE rain :P
Jeido, Founder of Evolution

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Tyler
Posts: 4365

Re: Unknown Effects

Post#30 » Tue Sep 08, 2009 12:40 pm

Which procs twice as often ;)
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

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