The zone ran real smooth, normally with brand new released zones you have pathing bugs and scripts not working correctly. That wasn't the case with this zone at all, I appreciate the developer putting time in to testing it and correcting everything he could find wrong. The zone is a challenge first and foremost, and it's a fun zone for sure. We had an issue with killing the mobs out of order ( I don't remember their names, but the 3rd and 4th named are actually out of order in how you encounter them when you're 'crawling' through the zone, so when we killed the 4th named we didnt get credit for it, and we had to go get a new instance in order to respawn it so we could get credit for the kill ).
Once we had credit for all of the named kills, the only task item left was the boss of the zone and we couldn't engage it, was invulnerable, I assumed this was because we either had named up in the zone or cocoon's up, so it was a bit frustrating to not be able to try and kill the boss, but was an enjoyable enough adventure that I really don't mind having to wait to kill it.
Good luck to others who try it.
-H