New spells will enter our lovely server. To do so, i have revamped the spell system,partially. You can still use the spellscriber, but only up to lev69 from today on. If you want lev70 spells, you need to hunt in Ssra, Kael or Icewell. Ancient Spells are revamped and alot stronger than before. Therefore they will not drop from Trash but from named mobs. Raid mobs (SSra, Kael, Chardok, Icewell) and exp named mobs from the same zones will have a chance to drop them. Raid mobs have a 100% chance to drop 1 or 2 (Dain drops, Rhags drop 1 etc).
ToV/ST Trash also have a chance to drop Ancients, so applicants of our highend guilds will not have to refarm old world content to get their Ancient spells. People who currently already have these spells, consider yourself lucky. I will not remove them from your spellbooks. I will however look into the possibility of removing the already scribed Chaotic spells which will be raid drops in next zones.
I created new Focus effects for the raiders, giving 70 and 80% upgrades (upgrade from Vampiric lines) and 35/40% increase or decrease in mana huge, spell prolongation, pet focii etc. These will all go live today. In return this means that i have lots of spell to work with and won't need to upgrade the spellfile too soon again.
Additional details about todays update:
- Frozen Armor should have working and correct focii on the Arms now
- various item lore corrections and fixes
- fixed various spelling/grammar mistakes (thx to the Grammar Police!)
SPELLCHANGES
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Bard
- Kinsong -> 40% spell base damage, 20% damage mod, 500hp/tic hot 1min duration
- Spirit of Vesagran -> 60% spell base damage, 35% damage mod, 1000hp/tic
Shadowknights
- Spear of Muram -> removed recast delay , upped base damage to 1250, increased mana from 312 to 400
- Shroud of Discord -> improved proc rate
- Theft of Hate -> now has lure type resist check, increased mana from 130 to 200
- Theft of Pain -> now has lure type resist check, increased mana from 75 to 125
- Terror of Discord -> increased hate from 1 to 500, cast time to 0.5 secs. Mana from 60 to 100
- Dread Gaze -> increased ae hate from 1 to 1250, cast time from 3 to 1.5 secs, increased mana from 150 to 350
Wizards
- improved Damage output of Ether Flame from 5848 to 6848, resist check from -10 to -75
Mage
- removed recast Delay from CoH and lowered the cast time from 12 to 9 secs
Enchanter
- removed Peridot requirement from Rune spells (tell me if i missed one)
Beastlord
- Paragon Of spirit HP and Mana/tic doubled
- Perfection of Spirit HP and Mana/tic doubled
Ancient Spells were upgraded considerably
- Ancient: Pious Conscience , Damage increased by 25%, resist mod -25
- Ancient: Force of Jeron, max level increased to 73, resist mod -75
- Ancient: North Wind, Damage increased by 25%, resist mod -25
- Ancient: Bite of Muram, recast lowered to 30 (from 60) (recourse now gives 500hp/250mana), increased manan from 340 to 400
- Ancient: Glacier Frost, Damage increase by 25%, resist mod -25
- Ancient: Call of Power, damaged and haste increased to 35%, range increased to 150
- Ancient: Ancestral Calling, increased mana gained by 50% and hp taken by 25%
- Ancient: Curse of Mori, increased Dmg/tic by 10%, resist mod to -50
- Ancient: Core Fire, increased Damage by 25%, resist mod to -35
- Ancient: Nova Strike Damage upgrade by 25%, resist mod to -25
- Ancient: Neurosis from 1637 to 2500, increased mana from 398 to 500, resist mod -25
- Ancient: Savage Ice, Damage increase by 25%, resist mod -25
- Ancient: Hallowed Light, increased max heal by 20%
- Ancient: Chlorobon, increased max heal by 30% (now has old value of AHL, makes druid more reliable as healers)
- Ancient: Wilslik's Mending, increased max Heal by 30% (now has almost value of old AHL)
- Ancient: Touch of Orshilak, Tap increased by 25%
- Ancient: Voice of Muram, increased duration and max level (subject to nerf!
- Ancient: Veil of Pyrilonus, duration increased by 50%
- Ancient: Spear of Gelaqua, damage increased by 25%, resist mod to -35