Wizard Crit AA's

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uweyen
Posts: 120

Wizard Crit AA's

Post#1 » Wed Sep 09, 2009 12:53 pm

I have maxxed out Spell Casting Fury, Spell Casting Fury Mastery, Fury of Magic Mastery, and Advanced Fury of Magic Mastery....

What I'm wondering is, I crit like 1/3 of the time. I used to crit 1/4 the time. Are these AAs working right? Because to me, having about 50 or more AAs into crit alone should at least make it crit 1/2 to all of the time, am I right? It seems like barely a change from no AAs to max AAs for it.

But I would like to note out that Destructive Fury works wonders. Just got a crit for 23099 using the new Ether Flame and Destructive Fury 1.
Tiril Spellbender - 70 Wizard
Tigger Isbouncybouncy - 70 Warrior
Tikki Torch - 70 Shaman
Sweett Ridedude - Bard
Kerafyrm Thesleepingbeauty - Cleric


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Tyler
Posts: 4365

Re: Wizard Crit AA's

Post#2 » Wed Sep 09, 2009 12:55 pm

critting now 1/3 (33%) to before 1/4 (25%) is a pretty good improvement imo :)
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

uweyen
Posts: 120

Re: Wizard Crit AA's

Post#3 » Wed Sep 09, 2009 1:09 pm

Alrighty, was just making sure it was working right. I never played a wizard with max crit AAs on live so I had nothing to base it off. :D
Tiril Spellbender - 70 Wizard
Tigger Isbouncybouncy - 70 Warrior
Tikki Torch - 70 Shaman
Sweett Ridedude - Bard
Kerafyrm Thesleepingbeauty - Cleric


Guild Leader of Relentless Visions

striat
Posts: 393

Re: Wizard Crit AA's

Post#4 » Wed Sep 09, 2009 6:27 pm

uweyen wrote:I have maxxed out Spell Casting Fury, Spell Casting Fury Mastery, Fury of Magic Mastery, and Advanced Fury of Magic Mastery....

What I'm wondering is, I crit like 1/3 of the time. I used to crit 1/4 the time. Are these AAs working right? Because to me, having about 50 or more AAs into crit alone should at least make it crit 1/2 to all of the time, am I right? It seems like barely a change from no AAs to max AAs for it.

But I would like to note out that Destructive Fury works wonders. Just got a crit for 23099 using the new Ether Flame and Destructive Fury 1.


SCF = 7% increase when maxed
SCFM = 7% increased when maxed
FoMM = 2% per rank (think 3 ranks, which would be 6%)
AFoMM= 2% (2 ranks I believe) per rank

I'm not sure what the base is set to on THF. It is determined by a rule. Default for Spells:WizCritChance is 7%, so I'd suspect that.

So, 7% base and thus a total of +24 = 31%

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Tyler
Posts: 4365

Re: Wizard Crit AA's

Post#5 » Wed Sep 09, 2009 7:46 pm

I'm not sure what the base is set to on THF. It is determined by a rule.


If you didn't change it Striat, it's most likely still at it's default value :lol:
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

striat
Posts: 393

Re: Wizard Crit AA's

Post#6 » Wed Sep 09, 2009 8:22 pm

Tyler wrote:
I'm not sure what the base is set to on THF. It is determined by a rule.


If you didn't change it Striat, it's most likely still at it's default value :lol:

Germans... :geek:

My little boy (Shih Tzu) got stung by a bee, and I had to carry him to the vet. Will post your spell info later tonight, sir.

Heading out for now to set a beehive on fire.

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Tyler
Posts: 4365

Re: Wizard Crit AA's

Post#7 » Wed Sep 09, 2009 8:27 pm

Beware of the Hive Queen! And all the best to your little one.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

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