Post#6 » Tue Jul 26, 2011 11:29 am
In lieu of a THF dev response ..
Standard emu code goes in this order;
Can defender block? (checks for monk/bst class and level)
if yes then.. Check if defender block skill > 0
if yes then block chance = (some product of block skill) + items.bonuses and spell.bonuses
Does defender have block aa
if yes then block chance = 2.5% or 5% or 10% based on number of AA's
A Max block skill monk will be at 11% with 400+ dex, before spell / item mods.
(2% + (Block skill/35) + (Dex/200))
Max for tanks is 10%, with no mods from dex/items.
So unless THF devs have tinkered with combat code, there's no benefits for knights/wars from +block focus or skill items, unless they count towards parry. The block focus' spell effect ID indicates it only increases block skill, I've never looked at the code to see how its handled so can't claim to be be 100% sure.