Longshot

Any feedback and errors for our Custom Adventure System... (LDON)
Deadspirit
Posts: 260

Longshot

Post#1 » Wed Jul 20, 2011 6:01 pm

Heya,

Can we get Bloodied Skullcracker stuff to drop from hard ldon bosses? Maybe 2% on top of the 5% non-bloody drops?

Also, Bosses are said to drop Token of the Vale. Can we get this removed from their table?
Thanks for the memories.

Myrixo
Posts: 76

Re: Longshot

Post#2 » Wed Jul 20, 2011 6:33 pm

If they did drop off of the LDoN Hard Bosses, I'd imagine they would have to beef up the bosses somewhat. Like, rampages, AoEs, and the such.
Uall - Lojon - Usoth

Once you have the best, nothing else is ever good enough.


GM's Y U NO TALK TO ME!? ლ(ಠ益ಠლ)

Obvious
Posts: 98

Re: Longshot

Post#3 » Thu Jul 21, 2011 6:53 am

yeah it would be nice to see the boss loot tables fleshed out a bit. currently there isn't much reason to run hards unless you need a 50ac slot 1 aug

Deadspirit
Posts: 260

Re: Longshot

Post#4 » Thu Jul 21, 2011 2:29 pm

Been doin' them for the 50AC augs and have been frustrated that 150HP augs drop... which in my world is equivalent to maybe a 20ac aug.

I wish the other slot1 augs didnt suke =/. Lets see 150 get turned into 250! =)

...Back to getting owned by Sontalak - c'mon buddy, you're all I need for my epic 2.0!
Thanks for the memories.

Deadspirit
Posts: 260

Re: Longshot

Post#5 » Tue Jul 26, 2011 4:53 pm

Outlandish and somewhat off-topic idea - How about when doing a hard ldon you get to the point where the boss spawns - but what if two or three different bosses spawn that have different loot tables and difficulty?

Current Boss drops current table.

T6 Tuned boss with all the fun effects can have a chance to drop bloodied and other stuff...

T-9 tuned boss is the deepest in zone. Same drops as T-6 tuned boss awards a Prefix title.

Killing one despawns the others and completes the mission.
Thanks for the memories.

Myrixo
Posts: 76

Re: Longshot

Post#6 » Tue Jul 26, 2011 6:02 pm

Or how about Raid Ldons?
Uall - Lojon - Usoth

Once you have the best, nothing else is ever good enough.


GM's Y U NO TALK TO ME!? ლ(ಠ益ಠლ)

User avatar
lazylob
Posts: 64

Re: Longshot

Post#7 » Tue Jul 26, 2011 6:05 pm

Deadspirit wrote:Heya,

Can we get Bloodied Skullcracker stuff to drop from hard ldon bosses? Maybe 2% on top of the 5% non-bloody drops?

Also, Bosses are said to drop Token of the Vale. Can we get this removed from their table?



I would go so far as putting everything that is worth less than 1k ldon points on their own table. Maybe even with a slightly higher drop rate.
Lazylob
Camelot it's a Silly Place

Bomb
Posts: 165

Re: Longshot

Post#8 » Mon Aug 01, 2011 8:35 pm

It'd be kinda silly to have the mobs drop the bloody gear without completely revamping. Once you reach a certain gear level hard ldons aren't any slower than normals (due to being limited by trains porting you out).

They give you more points and a chance at basically sleeper/fennin quality loot for mobs that are effectively of a ToV difficulty.

Personally it seems extremely rewarding for the difficulty. By adding the better items it almost negates the point of collecting points for ldon gear itself.

Now if there was say a new tier of hard ldons or raid ldons I could see justifying adding the higher tier loot to some mobs as well but as it stands you are already having a chance of sleeper/fennin gear for ToV difficulty -- and not even ToV boss difficulty basically ToV trash difficulty.
Saril - Zikor - Bomb
<Because We Can>

Deadspirit
Posts: 260

Re: Longshot

Post#9 » Tue Aug 02, 2011 5:39 pm

2% is 1 in 50.

If your goal is to farm Bloody gear and you could clear one in 30 mins... and you didnt take any breaks then you could probably get 2 every 50 hours of straight ldon. impossible.

Its not a farmable item, its a surprise.

I like Lazy's idea of taking items under 1kpts and putting them on a separate table.
Thanks for the memories.

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