Guardian's Bravery

Got some?
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Tyler
Posts: 4365

Re: Guardian's Bravery

Post#21 » Wed Sep 16, 2009 11:22 am

sooooooooooo - happy and works now? :)
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Jeido
Posts: 1265

Re: Guardian's Bravery

Post#22 » Wed Sep 16, 2009 2:11 pm

Well now you gave it a 5min CD, duration is still only 24 seconds, and it only heals for 5K doesn't increase my HP (well it does increase HP, but only by 50). If you're able to fix the HP, could you boost the duration?
Jeido, Founder of Evolution

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Tyler
Posts: 4365

Re: Guardian's Bravery

Post#23 » Wed Sep 16, 2009 2:38 pm

For comparsion - does the Monk Epic give 1500 hps (Grace of the Order).
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Jeido
Posts: 1265

Re: Guardian's Bravery

Post#24 » Wed Sep 16, 2009 2:44 pm

Yes, the monk health component works for their epics.
Jeido, Founder of Evolution

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Tyler
Posts: 4365

Re: Guardian's Bravery

Post#25 » Wed Sep 16, 2009 2:54 pm

no idea - really. hm.

I will copy and paste the monk effect and adjust it to what i want number wise. We reload later and release the final spell file, so we see how it goes.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Jeido
Posts: 1265

Re: Guardian's Bravery

Post#26 » Wed Sep 16, 2009 3:17 pm

Jumped the gun on this one. The monk 2.0 works, yes, but I don't think it's even giving the full effect it's meant to. I only gain 606 HP on Monkz, and I get the same graphical UI bug (shows me at 15359/17662 on the inventory screen, I can't be healed, and on my player screen it shows me stuck at 86% health) My normal HP is 14753. No idea what's going on here...
Jeido, Founder of Evolution

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Tyler
Posts: 4365

Re: Guardian's Bravery

Post#27 » Wed Sep 16, 2009 3:41 pm

Ok - any other suggestion then? How about a group rune?
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Jeido
Posts: 1265

Re: Guardian's Bravery

Post#28 » Wed Sep 16, 2009 3:55 pm

Bah warriors are selfish and don't care about their groups :P Kinda bummed that a raw HP boost isn't possible :\ Can't just use this as a comparison, then change the HP values and slots? http://thehiddenforest.dyndns.org/spell.php?id=5257

If that's not possible then I'd prefer a big self rune over group, mainly because it's a pita to make sure tgb is off etc before casting it (unless it's possible to make group buffs flagged as self only, then it'd automatically auto target you and your group?)
Jeido, Founder of Evolution

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Tyler
Posts: 4365

Re: Guardian's Bravery

Post#29 » Wed Sep 16, 2009 3:57 pm

i was thinking 3k group buff. you only cast it, no matter who you have targeted. Also nice agro etc.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Jeido
Posts: 1265

Re: Guardian's Bravery

Post#30 » Wed Sep 16, 2009 3:58 pm

I'd just be happy it works tbh, do what you will! lol
Jeido, Founder of Evolution

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