Post#4 » Fri Sep 18, 2009 5:31 am
yeah the bug i get is you agro a mob and it agro's a group of mobs across the zone shin, but on the memphit island its just theres a super high density ( your forgetting im a FD puller btw), and i had my monk for dual FD splitting, a clump of 30 mobs, yes pacify works but you cant really reduce the agro much because of their linking radius ( think link at a insane distance ( wasnt KoS so duno about their natural agro range)
also castle 1's general sometimes gets buggy and gets stuck under the world ( to far to melee and cant cast/proc), but he sure beats the snot outa ya.
ohh yeah another thing ive noticed is the soldiers and defenders killing chaplains when they spawn ( also named are killing them to), so you got mob vs mob KoS on chaplains i think
Sarcon -Evolution Officer-