Vizcara, the Twin Biter & Extra damages (1H Blunt): +35

Anything wrong with them?
Stickybuds
Posts: 883

Vizcara, the Twin Biter & Extra damages (1H Blunt): +35

Post#1 » Fri Jun 01, 2012 6:32 am

Both the Vizcara and the Turkaz say they have +35 extra dmg

Vizcara - webtools/items.php?id=120492
Turkaz - webtools/items.php?id=120467

But when i look at #mystats only the 1h slashing +35 shows up, there is no listing of the +35 1h blunt.

Is the extra 1hb dmg on the Vizcara working? Or just a problem with #mystats?

Regards,
Sticky
Image

Vaion
Posts: 3712

Re: Vizcara, the Twin Biter & Extra damages (1H Blunt): +35

Post#2 » Fri Jun 01, 2012 1:49 pm

Its more than likely an issue with Mystats. I'll check it out when I can =) thanks.
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

Stickybuds
Posts: 883

Re: Vizcara, the Twin Biter & Extra damages (1H Blunt): +35

Post#3 » Fri Jun 01, 2012 2:09 pm

cool, thanks!

Oh, Titanium client btw. i need to upgrade i know =p
Image

Firenze
Posts: 886

Re: Vizcara, the Twin Biter & Extra damages (1H Blunt): +35

Post#4 » Fri Jun 01, 2012 3:55 pm

Stickybuds wrote:cool, thanks!

Oh, Titanium client btw. i need to upgrade i know =p



Don't buddy , T client is the best

( EXEPT VAION DIDN'T FIX THE DJINN SLAYER WEAPON LOOK AND MY BARD LOOK RETARDED WITH JUST 1 WEAPON IN HIS HANDS)

:twisted:
Firenze of VallonZek <Europea>

Gwynraven

Vaion
Posts: 3712

Re: Vizcara, the Twin Biter & Extra damages (1H Blunt): +35

Post#5 » Fri Jun 01, 2012 6:14 pm

UF > all


And knowing me, the graphic is somewhere in my endless notes of stuff to fix :p
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

User avatar
Nerva
Posts: 238

Re: Vizcara, the Twin Biter & Extra damages (1H Blunt): +35

Post#6 » Fri Jun 01, 2012 7:43 pm

I must redouble my efforts to produce a zombie that can handle some of the more mundane and repetitive coding tasks for Vaion.

The main obstacle here is that they tend to smash keyboards and produce nothing useful, and also demand copious amounts of brains. Must improve zombie hand-eye coordination and fuel-efficiency.
Characters
Malarath - Lv70 Froglok Necromancer, 700+ AAs, progress T7-2
Valtar - Lv70 Gold Drakkin Wizard, 300+ AAs, progress T7-1
Szakadar -Lv70 Iksar Monk, 100+ AAs, progress T5

Return to “Items”

Who is online

Users browsing this forum: No registered users and 3 guests

cron