Solusek's Tower

Tell your tales..
Vaion
Posts: 3712

Re: Solusek's Tower

Post#11 » Mon Apr 08, 2013 3:22 am

Aye, I have been working on it for a few hours now and have narrowed down the area of the code that is causing the issue. However, figuring out a fix action to prevent it/fix the players that have the issue right now is still being worked on. I'll update here as I find more information.
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

Vaion
Posts: 3712

Re: Solusek's Tower

Post#12 » Mon Apr 08, 2013 3:53 am

I win. Only took 73 lines of debug/tracing code but I found the issue and working on fixing it now.
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

Stickybuds
Posts: 883

Re: Solusek's Tower

Post#13 » Mon Apr 08, 2013 5:03 am

woot!
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Tyler
Posts: 4365

Re: Solusek's Tower

Post#14 » Mon Apr 08, 2013 5:40 am

Great!
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Vaion
Posts: 3712

Re: Solusek's Tower

Post#15 » Mon Apr 08, 2013 2:09 pm

LDoN fix will be live with next reboot whenever it happens.
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

User avatar
Bareth
Posts: 141

Re: Solusek's Tower

Post#16 » Tue Apr 09, 2013 1:46 pm

I stopped reading where I saw the words "Trade Skills" a.k.a the bane of my life.

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Tyler
Posts: 4365

Re: Solusek's Tower

Post#17 » Tue Apr 09, 2013 1:48 pm

You should continue to read - it's not as bad as you think - if you have platz0r ;)
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Firenze
Posts: 886

Re: Solusek's Tower

Post#18 » Tue Apr 09, 2013 3:28 pm

Tyler wrote:You should continue to read - it's not as bad as you think - if you have platz0r ;)


or if you have a tradeskill master in your guild :p
Firenze of VallonZek <Europea>

Gwynraven

Stickybuds
Posts: 883

Re: Solusek's Tower

Post#19 » Wed Apr 10, 2013 3:47 am

or you like to risk it!
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Deadspirit
Posts: 260

Re: Solusek's Tower

Post#20 » Thu Apr 11, 2013 5:25 pm

Note to self:

Adventure Token from Sol Ro mini is not for LDON points.

I'm looking forward to exploring the place more. Great job guys.
Thanks for the memories.

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