Skill Mod: Defense X%

Anything wrong with them?
Jeido
Posts: 1265

Skill Mod: Defense X%

Post#1 » Mon Oct 19, 2009 12:52 am

Wtb more items with a defense skill mod. I don't think i'll ever be able to get rid of my ToV mask because it gives me nearly 200ac!
Jeido, Founder of Evolution

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Kiowa
Posts: 131

Re: Skill Mod: Defense X%

Post#2 » Mon Oct 19, 2009 1:03 am

maybe slip it on a aug?

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Lillu
Posts: 11301
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Re: Skill Mod: Defense X%

Post#3 » Mon Oct 19, 2009 1:06 am

Good idea Mazzic!

sarcon
Posts: 257

Re: Skill Mod: Defense X%

Post#4 » Mon Oct 19, 2009 2:22 am

its already on a couple ST augs ( i know the ranged has def mod i think)
Sarcon -Evolution Officer-

Jeido
Posts: 1265

Re: Skill Mod: Defense X%

Post#5 » Mon Oct 19, 2009 2:41 am

sarcon wrote:its already on a couple ST augs ( i know the ranged has def mod i think)


you're right, i can't believe i missed that lol. disregard this post!
Jeido, Founder of Evolution

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Tyler
Posts: 4365

Re: Skill Mod: Defense X%

Post#6 » Mon Oct 19, 2009 6:49 am

Beside, the AC you gain from Defense is 10 fold. I have a ring that makes Tyler basically invincible and it basically adds 50% Defense.

So, handing out Defense mod items will happen, but consider it the King of itemization for Tanks or everyone really and thus will be very rare.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

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