Nov, 12th - REV UPDATE to 1048!

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Nov, 12th - REV UPDATE to 1048!

Post#1 » Thu Nov 12, 2009 5:23 pm

The new revision is live!
Credit goes to Striat for his hard work on the update.

REV 1048 and custom code changelog:
Group bug fixed - groupleader wont lose groupleadership when zoning!
striat wrote:
  • On our end, we've merged our custom code and reverted the ChangeMaxHP spell effect to hopefully fix hp sync info.
  • Changed bottimer in nektulosa.
  • Deprecated bots in guild for time being.
  • Bots can zone, buffs stay, pets stay. Should not be able to invite bots to guilds, but if you can, please avoid it to prevent any annoying aspects that we'll have to fix. Easy fix but annoying for sure!
  • Added bot reportmana, disabled a few unused commands, added #bot giveitem <slotid> if you want to equip to say back rather than secondary. Updated bot buff sequence. Did not test if this fixes the oom bot issue, but I do know it does not break it! You can no longer control bots that do not belong to your character.
  • Fixed an eqemu bug that prevented bots from zoning with their owner with another member in group.
  • I'm sure I am leaving out other fixes, but I'll get them tomorrow. For the most part, this is a stability upgrade to current rev. Bots should not crash nearly as much. Custom changes coming very soon, but wanted to release things one thing at a time!


  • WildcardX: Tweaked guilds a little to accomodate integrating BOTS.
  • WildcardX: Bots can not join guilds in the same way as characters can. Bots can only be members, not officers.
  • WildcardX: Deprecated the legacy BotRaids system and all #bot raid commands. Also deprecated the legacy botgroups table.
  • WildcardX: Renamed the #bot group order ... series of commands into only #bot group ...
  • WildcardX: Bot pets and bot pet items and bot pet buffs will now save their state to the database between zones and camps just like a character.
  • WildcardX: Bots will now persist their buffs to the database while zoning or camped.
  • WildcardX: Bots can now be a group leader. A character can now make not only a group mixed with both bots and other characters, but also groups with all bots and lead by a bot the character designates. Please see #bot botgroup help for details. The legacy BotRaids logic will be removed from the server code in the next 24/48 hours. This effectivly makes bot raiding the same as before the raid system was created. Much of the existing "#bot group order" commands will also be deprecated soon.
  • WildcardX: Fix for a bug with #bot botgroup add.
  • WildcardX: Fix for a bug with bot group leader's record in group_id table not removing any older records.
  • WildcardX: Fix for a bug that caused a bot group leader to say it is following itself.
  • WildcardX: Fix for a bug that caused a zone crash when a client ungracefully disconnects from zone but zone still runs and the client had spawned bots.
  • WildcardX: Fixed a number of bugs with support bots zoning. Refactored the code and eliminated the botactives table.
  • WildcardX: Bots can now zone with their bot owners as long as they are in a group. Bots not in a group will camp instead of zone.
  • WildcardX: A character and a bot can now recieve an ldon adventure.
  • AndMetal: Fixed a memory leak in Client::ZonePC().
  • Rogean: #motd now updates clients instantly serverwide.
  • Rogean: Direct Heal and Rune Aggro are now based off the mana cost of the spell.
  • Rogean: HoT Aggro is now based off the per-tic heal amount, when the spell lands.
  • Rogean: Fixed several issues with focus effects. Beneficial Hate Reduction Focus should now work.
  • Rogean: Fixed AA Spell Casting Subtlety not applying to heal aggro. Also changed to correct values.
  • cavedude: (Shin Noir) Implemented Wizard AA: Teleport Bind.
  • cavedude: (tsowl) Fix for shared and normal bank dupes.
  • cavedude: (Nachyoz) Corrected a bug preventing $faction from reporting correct values.
  • cavedude: (drakelord) Runes will now block stuns, provided the damage does not exceed the rune's limit.
  • gaeorn: small fix to pathing code for 64bit
  • Rogean: Small (Big?) Aggro change, melee swings now generate same aggro regardless of hit/miss/dodged.
  • Rogean: Aggro Formula changed to weapon_damage + dmg bonus + elemental dmg + (if applicable) bane dmg.
  • Rogean: Added World IP Logging @ Login.
  • Trevius: SoF - Corrected disciplines for SoF clients so they can load up to 100 instead of being cut-off at 50 max.
  • KLS: Fix for bug with AI_Start not clearing feign death.
  • KLS: Finished with /claim implementation.
  • KLS: Fixed some small potential exploits.

Todays changes before the rev update:
Two brand new quest went live! Look for Archin Hammerhead in Crushbone and Wombilino Tinkerneedle in Paludal.
(credits goes to ChaosSlayer for the fun lore!)

Crushbone changed! Orc Champions and Stompers overrun the castle, slaves are gone, elementals shows up..check it out.

Rev update might happen tonight, stay tuned!

Reward for the miraculous food quest is fixed. You can stack up and can repeat the quest every 23 hours.

Have fun!
The THF GM Team

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