Taking More Damage?

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TheBloodmoon
Posts: 391

Taking More Damage?

Post#1 » Tue Nov 17, 2009 2:20 am

Has anyone else noticed an increase in the amount of damage taken since the last revision? I know I've spoken with at least one other player who feels as though their warrior is taking more damage than normal.

Before I jump to conclusions that this is a server wide problem, I should probably address the specific examples...

Korpse was previously able to solo-box Gozzrem in WToV. Now, he can not.

I was previously able to solo-box Aaryonar and Lord Feshlak (among many others in NToV) and now I can not seem to get past 30% on either. I definetly feel as though I'm being torn apart on them, whereas I used to not struggle as much. The other portion of this is that it appears that it is nearly impossible to land any spell (much more so than pre-revision) on either of these mobs, making them even more difficult without being slowed. Also, I double pulled both named drakes at Lord Feshlak, and tanked both at the same time and took a tremendous amount more damage than I normally do, hitting the purple club twice.

Was there a revamp to ToV that I was unaware of, or am I crazy? Has anyone else experienced similar "problems"?
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striat
Posts: 393

Re: Taking More Damage?

Post#2 » Tue Nov 17, 2009 5:35 am

TheBloodmoon wrote:Has anyone else noticed an increase in the amount of damage taken since the last revision? I know I've spoken with at least one other player who feels as though their warrior is taking more damage than normal.

Before I jump to conclusions that this is a server wide problem, I should probably address the specific examples...

Korpse was previously able to solo-box Gozzrem in WToV. Now, he can not.

I was previously able to solo-box Aaryonar and Lord Feshlak (among many others in NToV) and now I can not seem to get past 30% on either. I definetly feel as though I'm being torn apart on them, whereas I used to not struggle as much. The other portion of this is that it appears that it is nearly impossible to land any spell (much more so than pre-revision) on either of these mobs, making them even more difficult without being slowed. Also, I double pulled both named drakes at Lord Feshlak, and tanked both at the same time and took a tremendous amount more damage than I normally do, hitting the purple club twice.

Was there a revamp to ToV that I was unaware of, or am I crazy? Has anyone else experienced similar "problems"?


Nothing was changed on a customization level to warrant these issues. I can check current build versus previous builds in the future, but it may be a few days, as there are some more urgent issues currently being tackled.

Koeril
Posts: 1764
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Re: Taking More Damage?

Post#3 » Tue Nov 17, 2009 9:21 am

I am not a warrior so this may or may not be related, but I was bored the other day (after rev update) and went to go pick on drakes in EToV again for grins and maybe an orb or two to finish up my ToV gear. It felt the same for me.
Formerly known as:
Jerant the Loremaster - Cleric
Hans Poisondirk - Rogue
<Evolution>

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TheBloodmoon
Posts: 391

Re: Taking More Damage?

Post#4 » Tue Nov 17, 2009 4:37 pm

I had a feeling it was just me...

The only difference between now and then is that I haven't popped my ranger bot to keep guard of the earth on me....I really hope that little bit of AC on a 3.7k ac tank doesn't make that much of a difference...
Founder of <Progeny>
The Bloodmoon Clan

Jarindar
Posts: 1

Re: Taking More Damage?

Post#5 » Thu Nov 19, 2009 7:00 pm

I've noticed the same thing recently on my lowly 2.3k AC warrior. I can be fighting anything at all and my HP bar will go from 100% to under 20 in one round, on mobs ranging from LB to yellow. I was fairly discouraged when golems in PoV were trouncing me, when I didn't have any issues with multiples a week ago. To top that off, I'm pretty sure I've died more in the past week than I have ever on the server.

Koeril
Posts: 1764
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Re: Taking More Damage?

Post#6 » Thu Nov 19, 2009 8:00 pm

Bear in mind with recent crit chances, mobs now have a 1% chance to crit (double) their damage. This means you should be taking more damage (but not that much).
Formerly known as:
Jerant the Loremaster - Cleric
Hans Poisondirk - Rogue
<Evolution>

Jeido
Posts: 1265

Re: Taking More Damage?

Post#7 » Thu Nov 19, 2009 8:02 pm

Keep in mind that the health bar is still bugged, and your HP doesnt actually drop client-side until you actually hit 60%. As a result, it'll make you go from apparently taking very little or no damage to taking extreme damage. A hit that would normally take 10% off, will take 18ish once your client realizes you're being hit. This is a known issue, and hopefully Striat can find a fix soon..
Jeido, Founder of Evolution

Koeril
Posts: 1764
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Re: Taking More Damage?

Post#8 » Thu Nov 19, 2009 8:21 pm

As of a couple days ago (with the rev update, pretty sure) I've noticed it is working much better. It's still off, but I consistently only have about a 5% difference in the health I see on one client versus the other. Others' mileage may vary though.
Formerly known as:
Jerant the Loremaster - Cleric
Hans Poisondirk - Rogue
<Evolution>

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TheBloodmoon
Posts: 391

Re: Taking More Damage?

Post#9 » Fri Nov 20, 2009 5:44 am

Yeah, I think it was a fluke for me...
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