Return of the Shissar Task 2 - Find the plans!

Problem with pathing,spawns etc - post here
gruntee
Posts: 15

Re: Return of the Shissar Task 2 - Find the plans!

Post#11 » Thu Feb 15, 2018 3:43 am

Nothing seems to have changed, is it going to be in the next patch? Found out that I couldn't advance to task 3 without totally finishing the one before. Thought it was tied to the turn in to Orin. Tried to finish task but still didn't update the zombie portion, then cancelled task but saw the golems were still at 35 when I got the task again and haven't been reduced. Tried to re-patch just in case and went back and still the same. Thanks for all the hard work so we can have fun. It is much appreciated.

Vaion
Posts: 3712

Re: Return of the Shissar Task 2 - Find the plans!

Post#12 » Thu Feb 15, 2018 8:33 pm

Aye it requires a reboot to take effect.
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

gruntee
Posts: 15

Re: Return of the Shissar Task 2 - Find the plans!

Post#13 » Thu Feb 15, 2018 8:55 pm

I'll be waiting patiently for the reboot.....having a good time with the tasks. Thanks.

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mystickitty
Posts: 921

Re: Return of the Shissar Task 2 - Find the plans!

Post#14 » Thu Feb 15, 2018 8:57 pm

I can't wait for the next one ;) . They are fun.
Mystickitty
< Gnomercy >
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Be careful out there. The gnomes bite!

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gruntee
Posts: 15

Re: Return of the Shissar Task 2 - Find the plans!

Post#15 » Sat Feb 24, 2018 12:53 am

Tried Task 2 again. Zombie event did not work again. From the post for fixes, Vaion, it says that you made sure it updates when warden lithuza is killed, but you actually don't kill him. He poofs and the chest appears when you kill enough zombies. Certainly not sure if this has anything to do with it and you probably already know this but thought it might be some help. Thanks again for looking at this.

Vaion
Posts: 3712

Re: Return of the Shissar Task 2 - Find the plans!

Post#16 » Sat Feb 24, 2018 3:26 pm

Really.. he shouldnt be killed by the zombies from my notes...

Taking a look, maybe i coded something different than what i designed in my one of 87 notebooks on THF lol
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

Vaion
Posts: 3712

Re: Return of the Shissar Task 2 - Find the plans!

Post#17 » Sun Feb 25, 2018 8:15 pm

Well.. took a look a sure enough my notes don't match what I coded.. go figure.

Updated the death sequence to the Zombie boss. he should now push a task update for everyone in the zone when he dies. Should be live now (just pushed quest update) but maybe a reboot? not sure.
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

gruntee
Posts: 15

Re: Return of the Shissar Task 2 - Find the plans!

Post#18 » Sun Feb 25, 2018 11:15 pm

Thanks, Vaion. I'll give it a try again. Looking forward to seeing the rest of the tasks. Can't imagine how you keep all the coding straight in the first place, no matter how good your notes are.

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mystickitty
Posts: 921

Re: Return of the Shissar Task 2 - Find the plans!

Post#19 » Sun Feb 25, 2018 11:34 pm

gruntee wrote:Thanks, Vaion. I'll give it a try again. Looking forward to seeing the rest of the tasks. Can't imagine how you keep all the coding straight in the first place, no matter how good your notes are.


Same /nod
Mystickitty
< Gnomercy >
< Pink Fuzzy Bunnies >

Be careful out there. The gnomes bite!

Your friendly neighborhood kitty ! Meooooow!

You have become better at standing around looking pretty!(301)

gruntee
Posts: 15

Re: Return of the Shissar Task 2 - Find the plans!

Post#20 » Mon Sep 17, 2018 10:21 pm

Task 2 is spawning again but the zombie part of the task still doesn't update. The rest seems to work fine just the zombie part does not update on the task 2 quest list.

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