Guardian's Bravery

Got some?
Jeido
Posts: 1265

Guardian's Bravery

Post#1 » Thu Jun 25, 2009 4:29 am

I don't think the effect works :( I tried testing it on a named in ssra today and the max hit remained the same with or without the clicky.
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Tyler
Posts: 4365

Re: Guardian's Bravery

Post#2 » Fri Jun 26, 2009 4:39 pm

Do you get an error message or cast message or anything?

I was afraid that would happen. If indeed all BP/Robe effects are broken, i'll have to come up with something else.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Jeido
Posts: 1265

Re: Guardian's Bravery

Post#3 » Fri Jun 26, 2009 5:07 pm

No error message or anything, it's kind of like Balance of Zeb. It sticks, but doesn't actually do anything. I have confirmed it on 3 named.
Jeido, Founder of Evolution

Jeido
Posts: 1265

Re: Guardian's Bravery

Post#4 » Sun Jun 28, 2009 9:43 pm

Bump, think of anything yet Tyler?
Jeido, Founder of Evolution

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Tyler
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Re: Guardian's Bravery

Post#5 » Sun Jun 28, 2009 9:50 pm

To be honest, not really. Well i have something in my mind of course, but i have no idea how to put in into the game heh.

Any suggestion? Existing spells only.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Jeido
Posts: 1265

Re: Guardian's Bravery

Post#6 » Sun Jun 28, 2009 9:55 pm

Are there any worn effects that make you get healed for more? tbh that would be great if it worked. My HP is getting high enough where an AHL crit doesn't top me off if im low enough hehe

I was also thinking something along the lines of a high-rate regeneration worn effect. I didn't havea ny luck finding anything good enough for this BP though, well not one that's a different slot type than cleric/shaman HoT's anyway..
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Tyler
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Re: Guardian's Bravery

Post#7 » Mon Jun 29, 2009 8:42 pm

I put a new click effect on it. Click agro multiplier. If anyone has any better suggestions - my ear is always open.

Note tho,that this agro multiplier should stack with the worn effect from echo of anger. So in theory you should be king of agro with it.

Let me know!
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Jeido
Posts: 1265

Re: Guardian's Bravery

Post#8 » Wed Jul 01, 2009 6:10 am

http://mqemulator.net/spell.php?id=2568 BP clicky -- notice slot 1

http://mqemulator.net/spell.php?id=6774 Aggro effect -- also notice slot 1

Tbh, a tank at the ToV level should have no problem with aggro so we don't really need another aggro helper. What about something like this with a 5 minute reuse Tyler? http://mqemulator.net/spell.php?id=4571 would be great for an "oh sh**" ability on raid/group stuff.
Jeido, Founder of Evolution

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Tyler
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Re: Guardian's Bravery

Post#9 » Wed Jul 01, 2009 8:34 am

Both sharing the same slot is no issue, since one is a worn effect, the other is casted.

Chaos guard is a good idea, but definately more powerful. I could see that with a long recast (1 day) but 5 minutes is too much.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Jeido
Posts: 1265

Re: Guardian's Bravery

Post#10 » Sat Jul 11, 2009 7:40 am

I was talking with Striat the other night and he said he found a fix for the Guardians Bravery code. If this is true, could you change the click back when the fix goes live? It's a great click to have, and I think it's more necessary than extra aggro at that gear level.

PS: I still don't think Chaos Guard is asking for too much : P With mobs hitting for 4-6k a hit ToV and beyond, 20k would go by in less than a minute most likely, even less than 30seconds on some mobs. Having it on a 10minute reuse would be asking for too much?
Last edited by Jeido on Fri Sep 04, 2009 6:37 am, edited 1 time in total.
Jeido, Founder of Evolution

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