Post#8 » Sun Feb 21, 2021 2:42 pm
Ydiss, thank you for giving me the answers that I needed...even if they are bad news for me.
Boss immunity (effective immunity) is working as intended. Got it.
Anyone who has attempted this fight knows that the eggs die easily and that the yellow murks are much harder to kill. So no spoiler there. Its also obvious which eggs are hatching, and the egg graphics, nursemaids and clones seem to all be appearing just fine, although its not obvious which of those three do the healing/regening/whatever. And its not obvious if the nursemaids have to be killed or if they are just a distraction. I won't ask.
As shannix said, the fight can be won by one huge dps burn, but thats because the egg hatching seems to be on a clock timer rather than by health...so if the dps outruns the clock then the effects of the fight script are minimized. I have seen this twice...once with Usinea and once with Beatboxing.
You asked about events that happen when someone wipes. Well, I think I would be the expert on that. 8-P
The hatching stops when the program thinks the fight has failed...I have failed maybe twice due to tank death but for the other times, I saw that I did things wrong and so used the succor clicky (item 122822) to get out. Any yellow murks and any nursemaids despawned immediately. The eggs stopped hatching and stayed as they were. In fact, I can determine from the mq2 map if a Leader is freshly spawned or if its had a failed fight by looking at the number of eggs. A fresh spawn always has 10 eggs.
I honestly don't recall enough detail of the health decrease of the Leader due to my dps. When a mob is slow to be killed, is it because it has a high regen? Is it because it has a high AC (damage mitigation)? Or simply lots of health? I guess if its because of regen, the health should sorta bounce between increasing and decreasing. I did not notice this during the fight, but that does not mean it didn't happen. I am trying to look at 10 things at once and so my eyes are not focused on the mob health bar to the extent necessary to see small positive increases.
Note that my above comments are from failures that happened before you made the script changes. About 8 or so hours ago, I had help from a heavily donored group that killed the Leader. Not sure if that was before or after your changes. And, I know he killed the Leader a second time cause I saw him looting in raid messages.
I can try fighting it again if you want, and this time focus on the Leaders health bar.