Sleeper Key Hand In Mob

Problem with pathing,spawns etc - post here
Rerfu
Posts: 366

Sleeper Key Hand In Mob

Post#1 » Wed Dec 09, 2009 5:42 pm

I only have one gripe with this, and yes there are easy ways around it.

My halfling characters cannot jump up to the top of it to hand in my key. I either have to get a Grow, Illusion, or just plain have a Magician CoTH me on top of it. I went with option 3 for Rerfus.

Koeril
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Re: Sleeper Key Hand In Mob

Post#2 » Wed Dec 09, 2009 5:49 pm

I had this problem too, but by that time I had my grow helmet. I learned to carry with me after I couldn't get up to the AoW epic ground spawn (which I think still never got moved ... )
Formerly known as:
Jerant the Loremaster - Cleric
Hans Poisondirk - Rogue
<Evolution>

Rerfu
Posts: 366

Re: Sleeper Key Hand In Mob

Post#3 » Wed Dec 09, 2009 9:26 pm

Yeah we killed royals and I got the Grow helmet on Rerfus now, but I doubt it should require a grow item to hand in a progression piece.

Falcore
Posts: 164

Re: Sleeper Key Hand In Mob

Post#4 » Wed Dec 09, 2009 9:28 pm

You can also drop down from the roof :ugeek:
Evolution
Falcore - Monk

Koeril
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Re: Sleeper Key Hand In Mob

Post#5 » Wed Dec 09, 2009 9:49 pm

Takes me like 15 minutes to do that ... and I know how! Feel like making moutain goat noises when doing it lol.
Formerly known as:
Jerant the Loremaster - Cleric
Hans Poisondirk - Rogue
<Evolution>

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Tyler
Posts: 4365

Re: Sleeper Key Hand In Mob

Post#6 » Thu Dec 10, 2009 7:33 am

Koeril wrote:I had this problem too, but by that time I had my grow helmet. I learned to carry with me after I couldn't get up to the AoW epic ground spawn (which I think still never got moved ... )


I need to log in and check where i could place it to make it still a dangerous spawn area but Halfling-Friendly! ;)
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Koeril
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Re: Sleeper Key Hand In Mob

Post#7 » Thu Dec 10, 2009 9:18 am

Ground spawn behind the locked door of a temporary item which is expendable single cast grow. IMO a better solution than moving him.
Formerly known as:
Jerant the Loremaster - Cleric
Hans Poisondirk - Rogue
<Evolution>

Rerfu
Posts: 366

Re: Sleeper Key Hand In Mob

Post#8 » Thu Dec 10, 2009 9:36 am

Yeah, I support the ground spawn single cast, no need to redo the placement of a quest mob.

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Lillu
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Re: Sleeper Key Hand In Mob

Post#9 » Thu Dec 10, 2009 10:54 am

I don't understand the halfling problem. There are many illusions items out there. It's 1 click...

Rerfu
Posts: 366

Re: Sleeper Key Hand In Mob

Post#10 » Thu Dec 10, 2009 11:03 am

Rerfus and Lerfu both have 0 illusion items. This problem will honestly come up again, not everyone farms for illusion drops. But yeah I see your point. :P

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