Temple of Vasheen Drakes - Main Circle

Problem with pathing,spawns etc - post here
Rerfu
Posts: 366

Temple of Vasheen Drakes - Main Circle

Post#1 » Thu Dec 10, 2009 7:25 am

Ok, so much to my dismay I've died to this about 5 or 6 times already and it should be an easy enough fix. I know I can kill the bottom mobs first but I usually leave those alone.

Watch Rerfus:

Image

That's the spawn point.. Once the mob gets to about here:

Image

It falls under the floor of the top area, and you end up with 2-3 Adds and possiably a dead Cleric:

Image

My suggestion if possible, would be to path those spawn points to the center of the door first (One of the right Paths Left to the center of the door then comes straight toward the player, One on the left does the same thing). As it stands now they do a diagonal straight toward the player causing them to get caught on the pillar and falling into the floor.
Last edited by Rerfu on Thu Dec 10, 2009 7:40 am, edited 1 time in total.

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Tyler
Posts: 4365

Re: Temple of Vasheen Drakes - Main Circle

Post#2 » Thu Dec 10, 2009 7:36 am

Main circle = the hub to e/w/n tov?
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Rerfu
Posts: 366

Re: Temple of Vasheen Drakes - Main Circle

Post#3 » Thu Dec 10, 2009 8:12 am

Yes.

sarcon
Posts: 257

Re: Temple of Vasheen Drakes - Main Circle

Post#4 » Thu Dec 10, 2009 9:10 pm

if you move along the edge just right you can snag LoS and pull them np if thats what your problem is (pull back off the bridge or they will drop down below), also they should be calmable to
Sarcon -Evolution Officer-

Rerfu
Posts: 366

Re: Temple of Vasheen Drakes - Main Circle

Post#5 » Fri Dec 11, 2009 3:29 am

Its a pathing glitch, its not about how to avoid it. Its about the fact that it exists.

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Lillu
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Re: Temple of Vasheen Drakes - Main Circle

Post#6 » Fri Dec 11, 2009 9:55 am

Rerfu wrote:Its a pathing glitch, its not about how to avoid it. Its about the fact that it exists.


you got suggestion for a workaround. thats not good enough?

Rerfu
Posts: 366

Re: Temple of Vasheen Drakes - Main Circle

Post#7 » Fri Dec 11, 2009 9:58 am

I guess the workaround got lost in all the posts:

I suggested to path the Drakes toward the center door first, and then straight back.

This would prevent them from hitting the pillar and dropping into the floor.

Jeido
Posts: 1265

Re: Temple of Vasheen Drakes - Main Circle

Post#8 » Fri Dec 11, 2009 3:37 pm

You can also just pull the mobs back towards the center of the platform. It's true that on the bridges the pathing sucks and they bug out, but they always pop back up once they reach the center.
Jeido, Founder of Evolution

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TheBloodmoon
Posts: 391

Re: Temple of Vasheen Drakes - Main Circle

Post#9 » Sun Dec 13, 2009 5:00 am

I always just rush 'em and tank at the door to avoid exactly that problem. Monk ToV pants = win.
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