
I'd say the *majority* of guilds are simply single or dual person guilds, each person boxing 6+ toons. This is for a lot of reasons: people wanting to only guild raid by themselves or with a RL friend. People who can box 12 toons and do all the raid content by themselves and simply don't want to roll for loot that would otherwise go to themselves if they were just boxing the raids "solo", etc. It kind of creates a divide in the server for people who don't box.
My idea: an adjustment to the loot code in guild-instanced raid tier zones that checks for number of independent IPs and increases loot drop percentages for raids that have more real players behind the keyboard. Existing drop rates would remain unchanged for raids consisting of 1-2 real IPs, but for each additional IP the drop rate increases by some % determined by yall

Not sure if this is even possible, and if it is possible if it would provide too large a strain on the server, or if it's even a good idea

(this is where the members of Chiron begin wetting their pants
