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by Secrets
Fri Jan 15, 2010 10:57 am
Forum: Daily chat
Topic: New bot AI Logic goes live tomorrow (Saturday)
Replies: 7
Views: 940

New bot AI Logic goes live tomorrow (Saturday)

Topic says it all, few exploit fixes, HUGE improvement to bot spell choices, like wizards picking the appropriate spell based on resists of an NPC, Shamans knowing when to slow, clerics knowing when to heal and what heal to use, Bot archery hopefully fixed, and many more... Special thanks to Wildcar...
by Secrets
Wed Jan 06, 2010 3:20 am
Forum: Class balancing
Topic: Class Balance - Introducing Secrets! (AGAIN!)
Replies: 43
Views: 4379

Re: Class Balance - Introducing Secrets! (AGAIN!)

Since casters suck (DPS wise and there is not much else than DPS currently) - we should consider upping caster nukes alot. So they match or surpass melee power. I'll check this out. The issue is casters have nothing to scale to atm. An easy fix which me or Striat can code is +spelldamage on gear. I...
by Secrets
Mon Jan 04, 2010 2:42 am
Forum: (LDON) Custom Adventure System
Topic: Initial Concerns
Replies: 9
Views: 1219

Re: Initial Concerns

Falcore wrote:AA Speed (on normal) - Seemed to fly by almost to fast. Granted I was solo with my cleric bot I calculated it to 4.5 mobs per AA.


This is now changed to be in line with other zones.
by Secrets
Mon Jan 04, 2010 2:41 am
Forum: Class balancing
Topic: Class Balance - Introducing Secrets! (AGAIN!)
Replies: 43
Views: 4379

Re: Class Balance - Introducing Secrets! (AGAIN!)

For the record: -THF uses upped BASE critical values. We have 2% for to critical for ALL classes, and Warriors/Zerkers have 5% normal, and 9% while in Berserk mode. Also, may want to look over existing custom spells which grant critical chances increase to be "in-line". For example there ...
by Secrets
Sun Jan 03, 2010 7:10 pm
Forum: Spell/Disc Issues
Topic: Feral Swipe
Replies: 30
Views: 2839

Re: Feral Swipe

Aruun wrote:I checked today after the reboot and still not working. Just an FYI. ;-)


Forgot to add an activation for it. The spell itself is working, but the AA activation is not. Hopefully for the next reboot.
by Secrets
Sun Jan 03, 2010 10:13 am
Forum: Class balancing
Topic: Class Balance - Introducing Secrets! (AGAIN!)
Replies: 43
Views: 4379

Re: Class Balance - Introducing Secrets! (AGAIN!)

Revised spells look like this:

50% modifier of base instead of 2% modifier of base for melee stuff. -15% of base still applies on the debuffs. spell is beneficial so you can click it off.

5% spell crit, added to base crit instead of modifying the base crit. same with spell vulnerability.
by Secrets
Sun Jan 03, 2010 10:08 am
Forum: Class balancing
Topic: Class Balance - Introducing Secrets! (AGAIN!)
Replies: 43
Views: 4379

Re: Class Balance - Introducing Secrets! (AGAIN!)

These small bonuses are really just to test the system, and to see how much it actually effects players before raising them. 100% crit is just silly, and there's no way in hell I am making it possible to be at 100% crit, unless I devise another way to add critical bonuses, like triple critical hits...
by Secrets
Sun Jan 03, 2010 9:10 am
Forum: Class balancing
Topic: Class Balance - Introducing Secrets! (AGAIN!)
Replies: 43
Views: 4379

Re: Class Balance - Introducing Secrets! (AGAIN!)

RE: by 2% Considering Cleave I is 40%, and 40% on top of 2% BASE5, becomes 2.8% total... Which 2% you mean by this? Also, I wonder if server code add worn critical items to base, before buff apply, or counts them all as worn+buffs. It's a combined percentage, if you have Cleave I, and this buff, yo...
by Secrets
Sun Jan 03, 2010 5:05 am
Forum: Class balancing
Topic: Class Balance - Introducing Secrets! (AGAIN!)
Replies: 43
Views: 4379

Re: Class Balance - Introducing Secrets! (AGAIN!)

Xebnok wrote:Perfect.


Are these going to be common/spell scriber spells?


The beginning ranks will be; they are level 59 spells so it should in theory scribe them.

The next ranks will be chaotic, and then the rank after that is... <scrambled communication>
by Secrets
Sun Jan 03, 2010 4:12 am
Forum: Spell/Disc Issues
Topic: Cleric AA: Exquisite Benediction 5/5 Gates Tab
Replies: 26
Views: 1700

Re: Cleric AA: Exquisite Benediction 5/5 Gates Tab

Curious, what is this target type (used in word of health for this pet) ... Target : Group teleport Group Teleport means it requires no target, it is the same circle of x line from druids. Even if you target another NPC and the targettype is this, your target is ignored. That's why I think changing...

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