Rog 2.0 VS donator

Anything wrong with them?
trashjls
Posts: 3

Rog 2.0 VS donator

Post#1 » Thu Dec 17, 2009 7:05 pm

I was comparing the donator VS the 2.0.
The donator weapons are supposed to be the most powerful in the game (which is why we buy them). I was comparing the donator to the 2.0 and noticed that the 2.0 has a more powerful proc (550 "donator" compared to 882 "2.0") plus give you a +35% to hit with all skills. This is big (IMO), and the 2.0 has only 4dmg less with the same delay. The 2.0 also has a higher + to combat effects and accuracy.

All the other stats are verry close to each other. The donator does have an extra +25 to back stab but that is the only stat that is much better. I dont want to nerf those who have the 2.0 but I kinda think the stats are a little off if the donator is supposed to be better in everyway.

Am I off my rocker?? Someone agree with me or set me straight.

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LVL 70 Rog - BlackEyes <DINODEEPS>

Koeril
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Re: Rog 2.0 VS donator

Post#2 » Thu Dec 17, 2009 8:12 pm

First I believe we need to confirm
trashjls wrote:if the donator is supposed to be better in everyway.

Quite simply put, if that is the case I know that nearly all of the melee ones may need a boost ... and also no need to get your nickers in a knot because you think I'm saying they shouldn't (which seems to be happening a lot lately!) I'm just asking for validation because if that is indeed true then yes, I agree with you.
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Tyler
Posts: 4365

Re: Rog 2.0 VS donator

Post#3 » Thu Dec 17, 2009 8:37 pm

Without going into much detail for now, the Donator works at lev1, which is a big plus and speeds up leveling big time.

As far as stats goes, i can take a look.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Farine
Posts: 98

Re: Rog 2.0 VS donator

Post#4 » Sat Dec 19, 2009 3:27 pm

Also you an wield both a 2.0 and a donator
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Mallory Cleric <Arcane Pendulum>
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Desimus
Posts: 131

Re: Rog 2.0 VS donator

Post#5 » Thu Dec 24, 2009 3:18 pm

I know this thread sort of died off, but I was hoping to see some sort of adjustment here as well. The rogue donater has a 550dd proc that can be recast before it's expired (Meaning it's permanent if your not lazy). The Rogue 2.0 has a 882dd proc AND has a +35% chance to hit with all skills modifier (golden). I thought I'd just drop a little information there so that if the decision was made to modify, there would be plenty of reason as to why.

Also a little side note. The click for 2.0 reads like this...

1 : Effect type : Increase Chance to Hit With all Skills by 35%
2 : Effect type : Add Proc:Lure of Ice
3 : Effect type : Increase Chance to Hit With all Skills by 35%
11 : Effect type : Limit: Spell Type(Detrimental only)

Purely out of curiosity why are there two Increased chance to hits? Was there meant to be an increased based damage? (This would be welcomed since backstab and daggerfall quiet often hit for less damage than an auto attack swing).

Anyway, that's just the facts, I'd love to see some changes made!

Brad.
Nigrog Dinodeeps 70 Rogue
Lullaby Dinodeeps 70 Bard
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Tyler
Posts: 4365

Re: Rog 2.0 VS donator

Post#6 » Thu Dec 24, 2009 11:38 pm

Please compare raw Damage, raw stats, raw resists from 2.0 to Donator weapon.

Donator weapons are final with rare exceptions (necro has never been touched for example).

As for the 2.0 effect, its 35% chance for Pierce AND for Backstab, thats 2 different skills, hence 2 lines.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

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