Glowing Black Totem
NO TRADE
Slot: SECONDARY, PRIMARY
Skill : 1H Blunt Atk Delay: 24
DMG: 43 Dmg bonus: 15 (lvl70) AC: 60
Effect: Freezing Strike VI (Combat)
STR: +25 DEX: +25 STA: +25 WIS: +25 INT: +25 AGI: +25 CHA: +25
HP: +490 MANA: +490 Endurance: +490
SV FIRE: +25 SV DISEASE: +25 SV COLD: +25 SV MAGIC: +25 SV POISON: +25
Required level of 70
WT: 0.4 Size: TINY
Class: ALL
Race: ALL
Slot 1, Type: 8 empty
Is it possible to have magic added to this weapons attributes? From what I recall on live, there are certain mobs you cannot damage if your weapon was not considered "magic". I went and attacked some willowisps and they are completely invulnerable to damage with this weapon equipped, and I wonder if this would go into effect against mobs in the custom content.