Feedback for 2.0 Clicks Thread

Anything wrong with them?
Harney
Posts: 333

Re: Feedback for 2.0 Clicks Thread

Post#71 » Fri Jun 18, 2010 11:24 am

spell casting focus is maxed between worn focus and cleric spell haste atm
Harney

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Tyler
Posts: 4365

Re: Feedback for 2.0 Clicks Thread

Post#72 » Fri Jun 18, 2010 12:42 pm

Maxed? Is there a hard cap im not aware of?

We have the Cleric Line Blessing of Devotion/Faith - was thinking to make a hardcore version of that for the 2.0. Although that would probably cause overwrite issues again.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

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Jameus
Posts: 82

Re: Feedback for 2.0 Clicks Thread

Post#73 » Fri Jun 18, 2010 1:39 pm

Cleric 2.0 should be able to heal pets too. It would be a HUGE improvement but I'm biased lol

Your proposed change to Mage 2.0 is good. I don't even think it needs a change but if anything a slighter faster cast time would be nice like you proposed. Would help during tough mobs that rampage. You could pop a pet back into play much easier :D

moordian
Posts: 85

Re: Feedback for 2.0 Clicks Thread

Post#74 » Fri Jun 18, 2010 6:37 pm

Tyler wrote:Maxed? Is there a hard cap im not aware of?

We have the Cleric Line Blessing of Devotion/Faith - was thinking to make a hardcore version of that for the 2.0. Although that would probably cause overwrite issues again.
Pretty sure there is a cap, I have never been able to get Word of Redemption to cast any faster than 6.0 seconds.
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Valon - Cleric
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Relnon
Posts: 142

Re: Feedback for 2.0 Clicks Thread

Post#75 » Fri Jun 18, 2010 10:32 pm

Heres an idea for cleric (now that they have pets).

2.0 Click - Places a proc buff on your hammer pet called "Stop, Hammer Time!" that stuns the mob and creates a temporary version of itself (the hammer pet) that lasts for twelve seconds. Buff Lasts for one minute.

Kind of like the weapons in classic PoFire that would summon swarm pets, only instead of a weapon its a buff that can be placed on the cleric pet that summoned equally powerful pets. Clerics seem pretty solid on healing and whatnot, so they may want something they can cause some hurt with.

Edit: Alternately this could be a self buff for the cleric instead of the pet.

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Tyler
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Re: Feedback for 2.0 Clicks Thread

Post#76 » Sat Jun 19, 2010 5:59 am

Clerics are fine, i will not touch them. They are so fundamental to anything beyond a Froglok Krup Knight that i won't go and change something as fundamental as their epic heal.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Harney
Posts: 333

Re: Feedback for 2.0 Clicks Thread

Post#77 » Sat Jun 19, 2010 10:10 am

Max spell haste between worn and spell is 50%, you won't ever get a spell to cast faster than half its intended cast time
Harney

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Tyler
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Re: Feedback for 2.0 Clicks Thread

Post#78 » Sat Jun 19, 2010 1:11 pm

Ok, here goes yet another Enc idea ;)
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

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Expletus
Posts: 284

Re: Feedback for 2.0 Clicks Thread

Post#79 » Mon Jun 21, 2010 4:12 pm

Rogue 2.0 Feedback:
You wanted the 2.0 effects to be "powerful" but this is just adding a DD proc for 60 sec? What is so powerful about that? I think throwing this click on there was a quick fix, and not a well thought out idea.

There has to be something else the proc could be made into, maybe a flury or a buff that allows 100% triple backstabs for all backstabs.
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Tyler
Posts: 4365

Re: Feedback for 2.0 Clicks Thread

Post#80 » Mon Jun 21, 2010 4:50 pm

Seriously, this thread was open for almost an entire week and now you start to give out feedback? Tad too late.

Also, please check what it was before and what it is now.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

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