Donor Weapon Aug

Anything wrong with them?
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Denizen
Posts: 882

Donor Weapon Aug

Post#1 » Tue Dec 08, 2015 1:44 am

Zerkers, Rogues etc due insane damage and generate huge agro. I add my vote to the idea of a donor aug that has nice HP, AC, etc but whose main stat has a marked proc affect on agro generation....like concussion except more so...Call it ummm, Amnesia..... Or could just make Symbol of Rhea usable by all classes and proc...
Rafe, 70 sk

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Denizen
Posts: 882

Re: Donor Weapon Aug

Post#2 » Thu Mar 31, 2016 3:46 pm

Actually there was talk, at a time, for a fading memories clicky. Such a clicky would be a super way of stopping agro on non tanks. I suppose, to complete the thought, that there is no reason why an weapon augment could not proc fading memories....
Rafe, 70 sk

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Beatboxin
Posts: 451

Re: Donor Weapon Aug

Post#3 » Thu Mar 31, 2016 4:45 pm

A proc that has a bard class only AA, IDK sounds like some hardcore bard envy <3

Joke's aside they have 2 Augs that proc concussion, maybe getting more like this or seeing some dmg augs already in game get this added to it?

Side note I run 1 rng, 1 zerk, 2 brd, 2 mnk, 4 rog.. Rng and 1 Rog with BP (dru/shm bp) all with a few donor's each and my pally looses agro maybe 1 out of 8ish fights and its towards the end so never matters... I just don't get why some people have such a hard time keeping agro, I consider myself to have have some of the top geared class's with the best debuffs/buffs out donor or end game and still rarely see problems with agro ><

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Nilbus
Posts: 1258

Re: Donor Weapon Aug

Post#4 » Thu Mar 31, 2016 7:07 pm

The only real times I've lost agro on my SK is if I've gotten lazy and not used my agro abilities as needed, or if the rogue is using donor bp and gets off a really unlucky for my tank series of crit backstabs. Maybe npcs just are that much angrier at evil gnomes that they can't help beating up poor sweet innocent Nodyin.
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Denizen
Posts: 882

Re: Donor Weapon Aug

Post#5 » Thu Mar 31, 2016 10:00 pm

well... um cough I MAY have a little Bard envy :mrgreen: cough Be that as it may it would be handy and I know lots of folks who have watched their rogues and zerkers pull agro like crazy. I don't lose agro very often as long as I'm continuously annoying the mob with taunts and every spell I toss at them...until I get silenced...that does in all the casted taunts of course.

Ok...bottom line...I'd love FD as a proc or a clicky :mrgreen: and most other classes have been seriously poached or diluted.... hey Sune and buff classes ... coth and mages... Druids and moon curse... SKs and Necros and taps... Sorry Beat...you can be poached for your exceptional abilities too...if the developers want to, they've got kryptonite.
Rafe, 70 sk

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Rude
Posts: 454

Re: Donor Weapon Aug

Post#6 » Fri Apr 01, 2016 12:12 am

My SK used to fight tooth and nail for aggro. That's with me spamming gaze, the single target aggro, tov pants and shield clicky. Has donor sword and donor tank aug. A rogue / wizard could wait two minutes before engaging and they would still steal aggro in seconds. It seems a LOT better than it used to be, though I haven't had any major wiz/rog donor dps joining me lately (all my personal dps is from a couple pets)

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TheBloodmoon
Posts: 391

Re: Donor Weapon Aug

Post#7 » Fri Apr 01, 2016 3:16 am

Vengeful Retribution > any other ability to hold aggro. If you have a paladin, use it. Just be prepared it has some quirks.

I don't think many people know how powerful this buff is for aggro. It's essentially a buff that procs a rune on your entire group when you are attacked by a mob. It procs seemingly on every swing. As you can imagine, that builds a stupid amount of hate, very fast, for little effort. But, it's a group buff also, so block it on anyone else in the group. Once a mob starts hitting a toon, it immediately starts procing the group rune (frequently), and it's immediate and permanent aggro for that toon, so fair warning.

Secondly, on fights where you need an offtank to help control adds, don't use it. You'll never be able to keep aggro off whoever you keep vengeful retribution on, and will inevitably end up tanking both the boss and the adds.

Lastly, it's a lag monster. Any time you have a large volume of mobs on the tank, you will generate a lot of lag. I don't mean framerate lag, I mean timewarp kind of lag. I've desynched a zone or two with it in the past. Again, fair warning.

If you have aggro problems, you aren't doing it right. =P
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The Bloodmoon Clan

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Denizen
Posts: 882

Re: Donor Weapon Aug

Post#8 » Fri Apr 01, 2016 2:27 pm

Well...this forum is really full of folks talking about the excessive agro pulled by Rogues and Zerkers and how its enough that they stay alive to do their damage and then go splat. An alternative is to use the outdated and weak concussion line of weapon augs that both give concussion and also cripple the amount of damage that a good aug would do.

I'd like a weapon aug that does the heavy damage and keeps agro off. I'd also like a fading memories clicky so I can mince about on twinkle toes like you gno who.

No, I don't have problems of holding agro usually, unless silenced and stunned, or unless my zerkers and rogues hit their donors hard. I'd like them to hit their donors as hard as possible with full damage maxxed out and have no problem with agro... a Fading Memory like proc would do nicely thank you.

Some rogues and zerkers have used donor FD clickies...hmm I'd prefer they remain standing, doing damage, and have lost agro...
Rafe, 70 sk

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Rude
Posts: 454

Re: Donor Weapon Aug

Post#9 » Fri Apr 01, 2016 5:11 pm

I think that's a tradeoff we have to live with :) When the topic of how OP donor rogue dps is is brought up, the response is always that they have to live with insane amounts of aggro. The fact that someone can actually kinda hold aggro off them at all during a burn is alarming to me. Maybe they need moar aggro :)

Superhoss
Posts: 128

Re: Donor Weapon Aug

Post#10 » Sun Apr 03, 2016 2:35 am

I have zero issues holding agro over my donor rogue or zerk on both my warrior and my non-donor paladin. The rogue does happen to take it occasionally when I get slowed, but even then it's rare.

Like Rude said, I think that's what was intended. I've seen the trade off discussion but can't seem to find it now.

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