Greaves of Erebos

Anything wrong with them?
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Nexor
Posts: 495

Re: Greaves of Erebos

Post#11 » Sat Sep 11, 2021 2:42 pm

Yes they can be annoying, personally i am used to it by now.
After the initial teleport and yourself turning in the right position it's usually good, every use after that ends than normally in the same spot and direction.
Pre positioning however is kinda hard or if you would need to move the boss.
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ocsi
Posts: 180

Re: Greaves of Erebos

Post#12 » Sun Sep 12, 2021 4:23 am

I actually like the teleport a lot :oops:

Just fix it so you don't get ported into the air!
Your friendly neighborhood gnome,

Eschew.

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ocsi
Posts: 180

Re: Greaves of Erebos

Post#13 » Sun Sep 12, 2021 4:36 am

ocsi wrote:I actually like the teleport a lot :oops:

Just fix it so you don't get ported into the air!


Maybe let exchanger give a 2nd version that does not teleport you to mobs? ;)
Your friendly neighborhood gnome,

Eschew.

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Nexor
Posts: 495

Re: Greaves of Erebos

Post#14 » Sun Sep 12, 2021 10:14 am

Hmm or not sure if possible but maybe something like
If range >=10 (maybe lower?) else no Teleport ?
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Lillu
Posts: 11301
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Re: Greaves of Erebos

Post#15 » Sun Sep 12, 2021 11:13 am

Cast on range is already limited to '150> range >20'. I personally really loved the teleportation part, it's cool, unique and fun to use but for those who find it annoying we might just offer the option to turn that portion off.

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