Crystasia's Crystal Ring

Anything wrong with them?
Jeido
Posts: 1265

Crystasia's Crystal Ring

Post#1 » Fri Oct 09, 2009 10:59 pm

Unknown effect on the clicky (didnt notice until today) -- used to make your next spell cast mana free.
Jeido, Founder of Evolution

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Tyler
Posts: 4365

Re: Crystasia's Crystal Ring

Post#2 » Sat Oct 10, 2009 8:06 am

Yea its a non-Titanium spell which we all know by now, won't work with Titanium.

Open for suggestions for replacement!
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Koeril
Posts: 1764
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Re: Crystasia's Crystal Ring

Post#3 » Sat Oct 10, 2009 11:40 am

Instead of a "next spell free", how about an instant +mana "heal" where the amount is an average for a mana intensive spell? Something like 1.5-2k?
Formerly known as:
Jerant the Loremaster - Cleric
Hans Poisondirk - Rogue
<Evolution>

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Tyler
Posts: 4365

Re: Crystasia's Crystal Ring

Post#4 » Sat Oct 10, 2009 12:59 pm

Could do that, but hontesly im losing track about how many + mana spells we already have. So i was more thinking about something unique.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Jeido
Posts: 1265

Re: Crystasia's Crystal Ring

Post#5 » Sat Oct 10, 2009 3:22 pm

Well it's from Vulak so I am definitely for something unique. How about a little bit of something for everyone, since it's all/all? Clicky 10% heal boost, 10% nuke dmg boost, and 150 AC boost (stacks with other AC buffs/clicks)?
Jeido, Founder of Evolution

Jeido
Posts: 1265

Re: Crystasia's Crystal Ring

Post#6 » Sun Oct 25, 2009 4:28 am

bump?><
Jeido, Founder of Evolution

Bonehead
Posts: 107

Re: Crystasia's Crystal Ring

Post#7 » Sun Oct 25, 2009 7:38 am

Jeido wrote:Well it's from Vulak so I am definitely for something unique. How about a little bit of something for everyone, since it's all/all? Clicky 10% heal boost, 10% nuke dmg boost, and 150 AC boost (stacks with other AC buffs/clicks)?


Or maybe have a 1 minute duration clicky that gives 100% chance to crit (DD and/or Heal) and AC/ATK boost...10 to 15 minute recast...

And that would make it the rare drop!! hehe

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Kiowa
Posts: 131

Re: Crystasia's Crystal Ring

Post#8 » Sun Oct 25, 2009 7:46 am

clickie reptile!

Arremis
Posts: 160

Re: Crystasia's Crystal Ring

Post#9 » Sun Oct 25, 2009 9:00 pm

How about a random effect? A few suggestions:

Instantly kill your target.
Instantly regenerate the groups and pets hp mp and st.
Make the group and pets invulnerable for 10 mins.
Max out all the group and pets stats for 10 mins.
Give each group member instantly 100 plat.
Teleport the group and pets to a random location in the zone.
Make the group change genders for 10 mins.
Make the group and pets turn into a silly creature for 10 mins.
Make the group and pets lose all buffs.
Make the groups armor suddenly fall off onto the ground.
Give each group member instantly 100,000 copper (hope you can teleport he he).
Make the group and pets lose half their hp mp and st.
Instantly kill the group and pets.

Call it Luck of the Draw if you will....can you imagine what would happen if you used this against say....The Sleeper? *chaotic grin*

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Tyler
Posts: 4365

Re: Crystasia's Crystal Ring

Post#10 » Mon Oct 26, 2009 7:56 am

Haha that sounds fun, unfortunately, that's not possible i think.

Although i could do something like this

Give each group member instantly 100 plat.


Heh
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

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