Werewolf Hide Mask

Anything wrong with them?
rmm10
Posts: 357

Werewolf Hide Mask

Post#1 » Fri Nov 13, 2015 2:33 am

How does this item evolve?

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Nilbus
Posts: 1258

Re: Werewolf Hide Mask

Post#2 » Fri Nov 13, 2015 3:46 am

AFAIK only the hoh items evolve. The mask from werewolf in kithicor was just scaled up depending on group killing
Nodyin-Nilbus-Pockit-Tiah-Rakas- Funeral
Likeatruck-Khaltos-Nilbie-Ziknaf-Prathun-Missus
Elidor
Youme-Yumme-Blazingtide-Sublin-Lissanda-Darmok
Djarik-Ikat-Nerys-Ometi-Tarana-Biln

I know way too much random stuff.

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Bareth
Posts: 141

Re: Werewolf Hide Mask

Post#3 » Fri Nov 13, 2015 2:54 pm

Going out on a limb here but from what I encountered with that task / reward is:

The person getting initial aggro dictates what strength the wolf will be, they also need to have the task.

If you aggro the wolf with a character that has the task, and is T9 flagged, the wolf will power up and have HP and deal damage accordingly. The head the corpse leaves in this case will be a T9 level reward when you complete the task.

Getting initial aggro with a character that does not have the task, yields no quest item on the corpse.

This is what I have experienced.

Vaion
Posts: 3712

Re: Werewolf Hide Mask

Post#4 » Sat Nov 14, 2015 8:35 am

Bareth wrote:Going out on a limb here but from what I encountered with that task / reward is:

The person getting initial aggro dictates what strength the wolf will be, they also need to have the task.

If you aggro the wolf with a character that has the task, and is T9 flagged, the wolf will power up and have HP and deal damage accordingly. The head the corpse leaves in this case will be a T9 level reward when you complete the task.

Getting initial aggro with a character that does not have the task, yields no quest item on the corpse.

This is what I have experienced.


+1 this is exactly how the quest works. Was designed to keep random people from constantly killing the quest npc without the quest.
Oh the fun you all are going to have in DSK3...
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