Stone of Minion (and similar)

Anything wrong with them?
Alero
Posts: 11

Stone of Minion (and similar)

Post#1 » Wed Feb 27, 2019 2:24 am

Do the effects on augs that increase "the power" of pets stack?

what is considered "the power"? is it HP/AC? Attack? Damage?

Curious if can get a bunch of the +55% and have him do more mass damage than he already does

Olde
Posts: 31

Re: Stone of Minion (and similar)

Post#2 » Wed Feb 27, 2019 2:46 pm

Someone can correct me if I am wrong, but they do not stack. As a matter of fact, none of the % type augs will stack. The greatest one will be used once.

-- Olde

clarky2010
Posts: 36

Re: Stone of Minion (and similar)

Post#3 » Fri Mar 15, 2019 12:28 am

Always the same with focuses,

Only the highest focus will take effect,
But yeah its a increase of all stats on that pet, I'm not sure how it works it isn't a straight 40% bonus I believe

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Belvino
Posts: 218

Re: Stone of Minion (and similar)

Post#4 » Fri Mar 15, 2019 1:28 pm

The way pet focus works is when you summon pet it calls a different pet in the database according to the power on the effect. Generally it has more hp and better max/min damage.

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Rude
Posts: 454

Re: Stone of Minion (and similar)

Post#5 » Sun Mar 17, 2019 10:39 am

Belvino wrote:The way pet focus works is when you summon pet it calls a different pet in the database according to the power on the effect. Generally it has more hp and better max/min damage.


Very correct. Pet focus on all emu servers (afaik) isn't coded very effectively. Work arounds were done here to make the foci effective. Staff may have altered that strategy around the time T8 pets came out and then got rebalanced maybe? But at least that's how it was back in the day. Hint: you can target your pet and #mystats to see the exact difference when summoned with and without focus.

Ydiss
Posts: 1193

Re: Stone of Minion (and similar)

Post#6 » Tue Mar 26, 2019 3:25 pm

THF doesn't use completely different npcs from the database to calculate the bonus of pet power. It uses custom code that scales various stats logically, using the npc spawned as a base (ie no pet power).

It scales quite a few stats including damage, ac, hps, size and level. It's pretty advanced compared to the suggested norm for eqemu servers above (which must be horrible to work with as a dev).

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Nilbus
Posts: 1258

Re: Stone of Minion (and similar)

Post#7 » Tue Mar 26, 2019 5:25 pm

Ydiss wrote:THF doesn't use completely different npcs from the database to calculate the bonus of pet power. It uses custom code that scales various stats logically, using the npc spawned as a base (ie no pet power).

It scales quite a few stats including damage, ac, hps, size and level. It's pretty advanced compared to the suggested norm for eqemu servers above (which must be horrible to work with as a dev).


Wait.... it does? Interesting. And yes, Devs even back to eqlive have stated how much they hate(d) that method of pet power.
Nodyin-Nilbus-Pockit-Tiah-Rakas- Funeral
Likeatruck-Khaltos-Nilbie-Ziknaf-Prathun-Missus
Elidor
Youme-Yumme-Blazingtide-Sublin-Lissanda-Darmok
Djarik-Ikat-Nerys-Ometi-Tarana-Biln

I know way too much random stuff.

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