Quick update on this, I've been busy reinstating a lot of the old combat routines that we're all used too. I think that over the years THF built it's content based on those mechanics and while we tried to adapt the new combat revamp the best we could to fit the THF methodology, it'd just be better (and easier) if it just behaved how it did. Everything's looking good so far, damage numbers, hit chance, crit chance, crit mods etc., all back to exactly as they were. I'm just testing for a bit to make sure there's nothing out of place, but so far so good.
Update coming within a few days. Still looking at lag issue too, but thought I'd step away and work on something else for a bit and come back fresh again, sometimes that can help
